wlroots/backend/libinput/events.c

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#include <stdlib.h>
#include <assert.h>
#include <libinput.h>
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#include <wlr/backend/session.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/util/list.h>
#include <wlr/util/log.h>
#include "backend/libinput.h"
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struct wlr_input_device *get_appropriate_device(
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enum wlr_input_device_type desired_type,
struct libinput_device *device) {
list_t *devices = libinput_device_get_user_data(device);
if (!devices) {
return NULL;
}
for (size_t i = 0; i < devices->length; ++i) {
struct wlr_input_device *dev = devices->items[i];
if (dev->type == desired_type) {
return dev;
}
}
return NULL;
}
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static void wlr_libinput_device_destroy(struct wlr_input_device_state *state) {
libinput_device_unref(state->handle);
free(state);
}
static struct wlr_input_device_impl input_device_impl = {
.destroy = wlr_libinput_device_destroy
};
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static struct wlr_input_device *allocate_device(
struct wlr_backend_state *state, struct libinput_device *device,
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list_t *devices, enum wlr_input_device_type type) {
int vendor = libinput_device_get_id_vendor(device);
int product = libinput_device_get_id_product(device);
const char *name = libinput_device_get_name(device);
struct wlr_input_device_state *devstate =
calloc(1, sizeof(struct wlr_input_device_state));
devstate->handle = device;
libinput_device_ref(device);
struct wlr_input_device *wlr_device = wlr_input_device_create(
type, &input_device_impl, devstate,
name, vendor, product);
list_add(devices, wlr_device);
return wlr_device;
}
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static void handle_device_added(struct wlr_backend_state *state,
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struct libinput_device *device) {
assert(state && device);
/*
* Note: the wlr API exposes only devices with a single capability, because
* that meshes better with how Wayland does things and is a bit simpler.
* However, libinput devices often have multiple capabilities - in such
* cases we have to create several devices.
*/
int vendor = libinput_device_get_id_vendor(device);
int product = libinput_device_get_id_product(device);
const char *name = libinput_device_get_name(device);
list_t *devices = list_create();
wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
device, devices, WLR_INPUT_DEVICE_KEYBOARD);
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wlr_device->keyboard = wlr_libinput_keyboard_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
device, devices, WLR_INPUT_DEVICE_POINTER);
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wlr_device->pointer = wlr_libinput_pointer_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
device, devices, WLR_INPUT_DEVICE_TOUCH);
wlr_device->touch = wlr_libinput_touch_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
device, devices, WLR_INPUT_DEVICE_TABLET_TOOL);
wlr_device->tablet_tool = wlr_libinput_tablet_tool_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
device, devices, WLR_INPUT_DEVICE_TABLET_PAD);
wlr_device->tablet_pad = wlr_libinput_tablet_pad_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_GESTURE)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_SWITCH)) {
// TODO
}
if (devices->length > 0) {
libinput_device_set_user_data(device, devices);
list_add(state->devices, devices);
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} else {
list_free(devices);
}
}
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static void handle_device_removed(struct wlr_backend_state *state,
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struct libinput_device *device) {
wlr_log(L_DEBUG, "libinput device removed");
// TODO
}
void wlr_libinput_event(struct wlr_backend_state *state,
struct libinput_event *event) {
assert(state && event);
struct libinput *context = libinput_event_get_context(event);
struct libinput_device *device = libinput_event_get_device(event);
enum libinput_event_type event_type = libinput_event_get_type(event);
(void)context;
switch (event_type) {
case LIBINPUT_EVENT_DEVICE_ADDED:
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handle_device_added(state, device);
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break;
case LIBINPUT_EVENT_DEVICE_REMOVED:
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handle_device_removed(state, device);
break;
case LIBINPUT_EVENT_KEYBOARD_KEY:
handle_keyboard_key(event, device);
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break;
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case LIBINPUT_EVENT_POINTER_MOTION:
handle_pointer_motion(event, device);
break;
case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE:
handle_pointer_motion_abs(event, device);
break;
case LIBINPUT_EVENT_POINTER_BUTTON:
handle_pointer_button(event, device);
break;
case LIBINPUT_EVENT_POINTER_AXIS:
handle_pointer_axis(event, device);
break;
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case LIBINPUT_EVENT_TOUCH_DOWN:
handle_touch_down(event, device);
break;
case LIBINPUT_EVENT_TOUCH_UP:
handle_touch_up(event, device);
break;
case LIBINPUT_EVENT_TOUCH_MOTION:
handle_touch_motion(event, device);
break;
case LIBINPUT_EVENT_TOUCH_CANCEL:
handle_touch_cancel(event, device);
break;
case LIBINPUT_EVENT_TOUCH_FRAME:
// no-op (at least for now)
break;
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case LIBINPUT_EVENT_TABLET_TOOL_AXIS:
handle_tablet_tool_axis(event, device);
break;
case LIBINPUT_EVENT_TABLET_TOOL_PROXIMITY:
handle_tablet_tool_proximity(event, device);
break;
case LIBINPUT_EVENT_TABLET_TOOL_TIP:
handle_tablet_tool_tip(event, device);
break;
case LIBINPUT_EVENT_TABLET_TOOL_BUTTON:
handle_tablet_tool_button(event, device);
break;
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case LIBINPUT_EVENT_TABLET_PAD_BUTTON:
handle_tablet_pad_button(event, device);
break;
case LIBINPUT_EVENT_TABLET_PAD_RING:
handle_tablet_pad_ring(event, device);
break;
case LIBINPUT_EVENT_TABLET_PAD_STRIP:
handle_tablet_pad_strip(event, device);
break;
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default:
wlr_log(L_DEBUG, "Unknown libinput event %d", event_type);
break;
}
}