rootston: xdg-shell*: Fix get_size() for newly-mapped views
The user-visible issue is that newly-mapped xdg-shell* windows would sometimes start with their top-left-corner, rather than their center, in the center of the screen. This is because get_size() would conservatively fall back on (width, height) == (0, 0) if both set_window_geometry() had not been called, and it found view->wlr_surface to be NULL. But, view->wlr_surface is only set to non-NULL in view_map(). We call get_size() before this. Fortunately, the wlr_surface in question is accessible via view->xdg_shell{,_v6}->surface, so always fall back on that. We can assert its presence instead of further falling back on (width, height) == (0, 0). Signed-off-by: Genki Sky <sky@genki.is>
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@ -135,11 +135,10 @@ static void get_size(const struct roots_view *view, struct wlr_box *box) {
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if (surface->geometry.width > 0 && surface->geometry.height > 0) {
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if (surface->geometry.width > 0 && surface->geometry.height > 0) {
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box->width = surface->geometry.width;
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box->width = surface->geometry.width;
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box->height = surface->geometry.height;
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box->height = surface->geometry.height;
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} else if (view->wlr_surface != NULL) {
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box->width = view->wlr_surface->current->width;
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box->height = view->wlr_surface->current->height;
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} else {
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} else {
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box->width = box->height = 0;
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assert(surface->surface);
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box->width = surface->surface->current->width;
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box->height = surface->surface->current->height;
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}
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}
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}
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}
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@ -136,11 +136,10 @@ static void get_size(const struct roots_view *view, struct wlr_box *box) {
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if (surface->geometry.width > 0 && surface->geometry.height > 0) {
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if (surface->geometry.width > 0 && surface->geometry.height > 0) {
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box->width = surface->geometry.width;
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box->width = surface->geometry.width;
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box->height = surface->geometry.height;
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box->height = surface->geometry.height;
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} else if (view->wlr_surface != NULL) {
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box->width = view->wlr_surface->current->width;
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box->height = view->wlr_surface->current->height;
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} else {
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} else {
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box->width = box->height = 0;
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assert(surface->surface);
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box->width = surface->surface->current->width;
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box->height = surface->surface->current->height;
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}
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}
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}
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}
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