Merge pull request #990 from emersion/fullscreen-clear-alpha

output: correctly clear screen when fullscreened
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emersion 2018-05-20 13:52:14 +01:00 committed by GitHub
commit 327aa7f49d
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2 changed files with 5 additions and 4 deletions

View File

@ -458,7 +458,7 @@ static void render_output(struct roots_output *output) {
}
if (server->config->debug_damage_tracking) {
wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0});
wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
}
int nrects;

View File

@ -368,7 +368,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
assert(renderer);
if (!wlr_surface_has_buffer(surface)) {
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 0});
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
return;
}
@ -385,8 +385,9 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 0});
wlr_render_texture_with_matrix(surface->renderer, surface->texture, matrix, 1.0f);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
wlr_render_texture_with_matrix(surface->renderer, surface->texture,
matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);