Merge pull request #744 from emersion/texture-redesign
Redesign wlr_texture
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						330ee08126
					
				|  | @ -181,9 +181,6 @@ void wlr_drm_resources_free(struct wlr_drm_backend *drm) { | |||
| 		if (plane->cursor_bo) { | ||||
| 			gbm_bo_destroy(plane->cursor_bo); | ||||
| 		} | ||||
| 		if (plane->wlr_tex) { | ||||
| 			wlr_texture_destroy(plane->wlr_tex); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	free(drm->crtcs); | ||||
|  | @ -586,12 +583,6 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, | |||
| 			wlr_output_transform_invert(output->transform); | ||||
| 		wlr_matrix_projection(plane->matrix, plane->surf.width, | ||||
| 			plane->surf.height, transform); | ||||
| 
 | ||||
| 		plane->wlr_tex = | ||||
| 			wlr_render_texture_create(plane->surf.renderer->wlr_rend); | ||||
| 		if (!plane->wlr_tex) { | ||||
| 			return false; | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y }; | ||||
|  | @ -637,13 +628,18 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, | |||
| 
 | ||||
| 		wlr_drm_surface_make_current(&plane->surf, NULL); | ||||
| 
 | ||||
| 		wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888, | ||||
| 			stride, width, height, buf); | ||||
| 
 | ||||
| 		struct wlr_renderer *rend = plane->surf.renderer->wlr_rend; | ||||
| 
 | ||||
| 		struct wlr_texture *texture = wlr_texture_from_pixels(rend, | ||||
| 			WL_SHM_FORMAT_ARGB8888, stride, width, height, buf); | ||||
| 		if (texture == NULL) { | ||||
| 			wlr_log(L_ERROR, "Unable to create texture"); | ||||
| 			return false; | ||||
| 		} | ||||
| 
 | ||||
| 		wlr_renderer_begin(rend, plane->surf.width, plane->surf.height); | ||||
| 		wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 }); | ||||
| 		wlr_render_texture(rend, plane->wlr_tex, plane->matrix, 0, 0, 1.0f); | ||||
| 		wlr_render_texture(rend, texture, plane->matrix, 0, 0, 1.0f); | ||||
| 		wlr_renderer_end(rend); | ||||
| 
 | ||||
| 		wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride, | ||||
|  | @ -651,6 +647,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, | |||
| 
 | ||||
| 		wlr_drm_surface_swap_buffers(&plane->surf, NULL); | ||||
| 
 | ||||
| 		wlr_texture_destroy(texture); | ||||
| 		gbm_bo_unmap(plane->cursor_bo, bo_data); | ||||
| 	} | ||||
| 
 | ||||
|  |  | |||
|  | @ -14,6 +14,10 @@ | |||
| #include "backend/drm/drm.h" | ||||
| #include "glapi.h" | ||||
| 
 | ||||
| #ifndef DRM_FORMAT_MOD_LINEAR | ||||
| #define DRM_FORMAT_MOD_LINEAR 0 | ||||
| #endif | ||||
| 
 | ||||
| bool wlr_drm_renderer_init(struct wlr_drm_backend *drm, | ||||
| 		struct wlr_drm_renderer *renderer) { | ||||
| 	renderer->gbm = gbm_create_device(drm->fd); | ||||
|  | @ -178,47 +182,33 @@ static void free_eglimage(struct gbm_bo *bo, void *data) { | |||
| static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, | ||||
| 		struct gbm_bo *bo) { | ||||
| 	struct tex *tex = gbm_bo_get_user_data(bo); | ||||
| 	if (tex) { | ||||
| 	if (tex != NULL) { | ||||
| 		return tex->tex; | ||||
| 	} | ||||
| 
 | ||||
| 	// TODO: use wlr_texture_upload_dmabuf instead
 | ||||
| 
 | ||||
| 	tex = malloc(sizeof(*tex)); | ||||
| 	if (!tex) { | ||||
| 		wlr_log_errno(L_ERROR, "Allocation failed"); | ||||
| 	tex = calloc(1, sizeof(struct tex)); | ||||
| 	if (tex == NULL) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	tex->egl = &renderer->egl; | ||||
| 
 | ||||
| 	int dmabuf_fd = gbm_bo_get_fd(bo); | ||||
| 	uint32_t width = gbm_bo_get_width(bo); | ||||
| 	uint32_t height = gbm_bo_get_height(bo); | ||||
| 
 | ||||
| 	EGLint attribs[] = { | ||||
| 		EGL_WIDTH, width, | ||||
| 		EGL_HEIGHT, height, | ||||
| 		EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo), | ||||
| 		EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd, | ||||
| 		EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0), | ||||
| 		EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0), | ||||
| 		EGL_IMAGE_PRESERVED_KHR, EGL_FALSE, | ||||
| 		EGL_NONE, | ||||
| 	struct wlr_dmabuf_buffer_attribs attribs = { | ||||
| 		.n_planes = 1, | ||||
| 		.width = gbm_bo_get_width(bo), | ||||
| 		.height = gbm_bo_get_height(bo), | ||||
| 		.format = gbm_bo_get_format(bo), | ||||
| 	}; | ||||
| 	attribs.offset[0] = 0; | ||||
| 	attribs.stride[0] = gbm_bo_get_stride_for_plane(bo, 0); | ||||
| 	attribs.modifier[0] = DRM_FORMAT_MOD_LINEAR; | ||||
| 	attribs.fd[0] = gbm_bo_get_fd(bo); | ||||
| 
 | ||||
| 	tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT, | ||||
| 		EGL_LINUX_DMA_BUF_EXT, NULL, attribs); | ||||
| 	if (!tex->img) { | ||||
| 		wlr_log(L_ERROR, "Failed to create EGL image"); | ||||
| 		abort(); | ||||
| 	tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs); | ||||
| 	if (tex->tex == NULL) { | ||||
| 		free(tex); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	tex->tex = wlr_render_texture_create(renderer->wlr_rend); | ||||
| 	wlr_texture_upload_eglimage(tex->tex, tex->img, width, height); | ||||
| 
 | ||||
| 	gbm_bo_set_user_data(bo, tex, free_eglimage); | ||||
| 
 | ||||
| 	return tex->tex; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -99,8 +99,6 @@ static bool wlr_wl_output_set_cursor(struct wlr_output *_output, | |||
| 		return true; | ||||
| 	} | ||||
| 
 | ||||
| 	stride *= 4; // stride is given in pixels, we need it in bytes
 | ||||
| 
 | ||||
| 	if (!backend->shm || !backend->pointer) { | ||||
| 		wlr_log(L_INFO, "cannot set cursor, no shm or pointer"); | ||||
| 		return false; | ||||
|  |  | |||
|  | @ -149,7 +149,7 @@ static void handle_input_add(struct compositor_state *state, | |||
| 		sample->compositor); | ||||
| 
 | ||||
| 	struct wlr_xcursor_image *image = sample->xcursor->images[0]; | ||||
| 	wlr_cursor_set_image(cursor->cursor, image->buffer, image->width, | ||||
| 	wlr_cursor_set_image(cursor->cursor, image->buffer, image->width * 4, | ||||
| 		image->width, image->height, image->hotspot_x, image->hotspot_y, 0); | ||||
| 
 | ||||
| 	wl_list_insert(&sample->cursors, &cursor->link); | ||||
|  |  | |||
|  | @ -197,9 +197,9 @@ int main(int argc, char *argv[]) { | |||
| 	compositor_init(&compositor); | ||||
| 
 | ||||
| 	state.renderer = wlr_gles2_renderer_create(compositor.backend); | ||||
| 	state.cat_texture = wlr_render_texture_create(state.renderer); | ||||
| 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, | ||||
| 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | ||||
| 	state.cat_texture = wlr_texture_from_pixels(state.renderer, | ||||
| 		WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, | ||||
| 		cat_tex.pixel_data); | ||||
| 
 | ||||
| 	if (!wlr_backend_start(compositor.backend)) { | ||||
| 		wlr_log(L_ERROR, "Failed to start backend"); | ||||
|  |  | |||
|  | @ -112,7 +112,7 @@ static void handle_output_add(struct output_state *ostate) { | |||
| 		sample->compositor); | ||||
| 
 | ||||
| 	struct wlr_xcursor_image *image = sample->xcursor->images[0]; | ||||
| 	wlr_cursor_set_image(sample->cursor, image->buffer, image->width, | ||||
| 	wlr_cursor_set_image(sample->cursor, image->buffer, image->width * 4, | ||||
| 		image->width, image->height, image->hotspot_x, image->hotspot_y, 0); | ||||
| 
 | ||||
| 	wlr_cursor_warp(sample->cursor, NULL, sample->cursor->x, sample->cursor->y); | ||||
|  | @ -324,7 +324,7 @@ int main(int argc, char *argv[]) { | |||
| 	} | ||||
| 
 | ||||
| 	struct wlr_xcursor_image *image = state.xcursor->images[0]; | ||||
| 	wlr_cursor_set_image(state.cursor, image->buffer, image->width, | ||||
| 	wlr_cursor_set_image(state.cursor, image->buffer, image->width * 4, | ||||
| 		image->width, image->height, image->hotspot_x, image->hotspot_y, 0); | ||||
| 
 | ||||
| 	compositor_init(&compositor); | ||||
|  |  | |||
|  | @ -142,13 +142,13 @@ int main(int argc, char *argv[]) { | |||
| 		wlr_log(L_ERROR, "Could not start compositor, OOM"); | ||||
| 		exit(EXIT_FAILURE); | ||||
| 	} | ||||
| 	state.cat_texture = wlr_render_texture_create(state.renderer); | ||||
| 	state.cat_texture = wlr_texture_from_pixels(state.renderer, | ||||
| 		WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, | ||||
| 		cat_tex.pixel_data); | ||||
| 	if (!state.cat_texture) { | ||||
| 		wlr_log(L_ERROR, "Could not start compositor, OOM"); | ||||
| 		exit(EXIT_FAILURE); | ||||
| 	} | ||||
| 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, | ||||
| 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | ||||
| 
 | ||||
| 	if (!wlr_backend_start(compositor.backend)) { | ||||
| 		wlr_log(L_ERROR, "Failed to start backend"); | ||||
|  |  | |||
|  | @ -45,10 +45,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts | |||
| 	wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); | ||||
| 	wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); | ||||
| 
 | ||||
| 	int tex_width, tex_height; | ||||
| 	wlr_texture_get_size(sample->cat_texture, &tex_width, &tex_height); | ||||
| 
 | ||||
| 	struct touch_point *p; | ||||
| 	wl_list_for_each(p, &sample->touch_points, link) { | ||||
| 		int x = (int)(p->x * width) - sample->cat_texture->width / 2; | ||||
| 		int y = (int)(p->y * height) - sample->cat_texture->height / 2; | ||||
| 		int x = (int)(p->x * width) - tex_width / 2; | ||||
| 		int y = (int)(p->y * height) - tex_height / 2; | ||||
| 		wlr_render_texture(sample->renderer, sample->cat_texture, | ||||
| 			wlr_output->transform_matrix, x, y, 1.0f); | ||||
| 	} | ||||
|  | @ -110,13 +113,13 @@ int main(int argc, char *argv[]) { | |||
| 		wlr_log(L_ERROR, "Could not start compositor, OOM"); | ||||
| 		exit(EXIT_FAILURE); | ||||
| 	} | ||||
| 	state.cat_texture = wlr_render_texture_create(state.renderer); | ||||
| 	state.cat_texture = wlr_texture_from_pixels(state.renderer, | ||||
| 		WL_SHM_FORMAT_ARGB8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, | ||||
| 		cat_tex.pixel_data); | ||||
| 	if (!state.cat_texture) { | ||||
| 		wlr_log(L_ERROR, "Could not start compositor, OOM"); | ||||
| 		exit(EXIT_FAILURE); | ||||
| 	} | ||||
| 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888, | ||||
| 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | ||||
| 
 | ||||
| 	if (!wlr_backend_start(compositor.backend)) { | ||||
| 		wlr_log(L_ERROR, "Failed to start backend"); | ||||
|  |  | |||
|  | @ -27,7 +27,6 @@ struct wlr_drm_plane { | |||
| 
 | ||||
| 	// Only used by cursor
 | ||||
| 	float matrix[9]; | ||||
| 	struct wlr_texture *wlr_tex; | ||||
| 	struct gbm_bo *cursor_bo; | ||||
| 	bool cursor_enabled; | ||||
| 	int32_t cursor_hotspot_x, cursor_hotspot_y; | ||||
|  |  | |||
|  | @ -39,21 +39,49 @@ struct wlr_gles2_renderer { | |||
| 	} shaders; | ||||
| }; | ||||
| 
 | ||||
| enum wlr_gles2_texture_type { | ||||
| 	WLR_GLES2_TEXTURE_GLTEX, | ||||
| 	WLR_GLES2_TEXTURE_WL_DRM_GL, | ||||
| 	WLR_GLES2_TEXTURE_WL_DRM_EXT, | ||||
| 	WLR_GLES2_TEXTURE_DMABUF, | ||||
| }; | ||||
| 
 | ||||
| struct wlr_gles2_texture { | ||||
| 	struct wlr_texture wlr_texture; | ||||
| 
 | ||||
| 	struct wlr_egl *egl; | ||||
| 	GLuint tex_id; | ||||
| 	const struct gles2_pixel_format *pixel_format; | ||||
| 	struct wlr_gles2_renderer *renderer; | ||||
| 	enum wlr_gles2_texture_type type; | ||||
| 	int width, height; | ||||
| 	bool has_alpha; | ||||
| 	bool inverted_y; | ||||
| 
 | ||||
| 	// Not set if WLR_GLES2_TEXTURE_GLTEX
 | ||||
| 	EGLImageKHR image; | ||||
| 	GLenum target; | ||||
| 	GLuint image_tex; | ||||
| 
 | ||||
| 	union { | ||||
| 		GLuint gl_tex; | ||||
| 		struct wl_resource *wl_drm; | ||||
| 	}; | ||||
| }; | ||||
| 
 | ||||
| const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt); | ||||
| const enum wl_shm_format *gles2_formats(size_t *len); | ||||
| 
 | ||||
| struct wlr_texture *gles2_texture_create(); | ||||
| struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture); | ||||
| struct wlr_gles2_renderer *gles2_get_renderer( | ||||
| 	struct wlr_renderer *wlr_renderer); | ||||
| struct wlr_gles2_renderer *gles2_get_renderer_in_context( | ||||
| 	struct wlr_renderer *wlr_renderer); | ||||
| 
 | ||||
| struct wlr_gles2_texture *gles2_get_texture_in_context( | ||||
| 	struct wlr_texture *wlr_texture); | ||||
| struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, | ||||
| 	enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, | ||||
| 	const void *data); | ||||
| struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, | ||||
| 	struct wl_resource *data); | ||||
| struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, | ||||
| 	struct wlr_dmabuf_buffer_attribs *attribs); | ||||
| 
 | ||||
| void gles2_push_marker(const char *file, const char *func); | ||||
| void gles2_pop_marker(void); | ||||
|  |  | |||
|  | @ -46,37 +46,25 @@ void wlr_egl_finish(struct wlr_egl *egl); | |||
|  */ | ||||
| bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); | ||||
| 
 | ||||
| /**
 | ||||
|  * Refer to the eglQueryWaylandBufferWL extension function. | ||||
|  */ | ||||
| bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf, | ||||
| 	EGLint attrib, EGLint *value); | ||||
| 
 | ||||
| /**
 | ||||
|  * Returns a surface for the given native window | ||||
|  * The window must match the remote display the wlr_egl was created with. | ||||
|  */ | ||||
| EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); | ||||
| 
 | ||||
| /**
 | ||||
|  * Creates an egl image from the given client buffer and attributes. | ||||
|  */ | ||||
| EGLImageKHR wlr_egl_create_image(struct wlr_egl *egl, | ||||
| 		EGLenum target, EGLClientBuffer buffer, const EGLint *attribs); | ||||
| 
 | ||||
| /**
 | ||||
|  * Creates an egl image from the given dmabuf attributes. Check usability | ||||
|  * of the dmabuf with wlr_egl_check_import_dmabuf once first. | ||||
|  */ | ||||
| EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, | ||||
| 		struct wlr_dmabuf_buffer_attribs *attributes); | ||||
| 	struct wlr_dmabuf_buffer_attribs *attributes); | ||||
| 
 | ||||
| /**
 | ||||
|  * Try to import the given dmabuf. On success return true false otherwise. | ||||
|  * If this succeeds the dmabuf can be used for rendering on a texture | ||||
|  */ | ||||
| bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl, | ||||
| 		struct wlr_dmabuf_buffer *dmabuf); | ||||
| 	struct wlr_dmabuf_buffer *dmabuf); | ||||
| 
 | ||||
| /**
 | ||||
|  * Get the available dmabuf formats | ||||
|  |  | |||
|  | @ -23,7 +23,6 @@ struct wlr_renderer_impl { | |||
| 	void (*end)(struct wlr_renderer *renderer); | ||||
| 	void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); | ||||
| 	void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); | ||||
| 	struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); | ||||
| 	bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, | ||||
| 		struct wlr_texture *texture, const float matrix[static 9], | ||||
| 		float alpha); | ||||
|  | @ -33,45 +32,39 @@ struct wlr_renderer_impl { | |||
| 		const float color[static 4], const float matrix[static 9]); | ||||
| 	const enum wl_shm_format *(*formats)( | ||||
| 		struct wlr_renderer *renderer, size_t *len); | ||||
| 	bool (*buffer_is_drm)(struct wlr_renderer *renderer, | ||||
| 		struct wl_resource *buffer); | ||||
| 	bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, | ||||
| 		struct wl_resource *resource); | ||||
| 	void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer, | ||||
| 		struct wl_resource *buffer, int *width, int *height); | ||||
| 	bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt, | ||||
| 		uint32_t stride, uint32_t width, uint32_t height, | ||||
| 		uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, | ||||
| 		void *data); | ||||
| 	bool (*format_supported)(struct wlr_renderer *renderer, | ||||
| 		enum wl_shm_format fmt); | ||||
| 	struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer, | ||||
| 		enum wl_shm_format fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, const void *data); | ||||
| 	struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer, | ||||
| 		struct wl_resource *data); | ||||
| 	struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer, | ||||
| 		struct wlr_dmabuf_buffer_attribs *attribs); | ||||
| 	void (*destroy)(struct wlr_renderer *renderer); | ||||
| }; | ||||
| 
 | ||||
| void wlr_renderer_init(struct wlr_renderer *renderer, | ||||
| 		const struct wlr_renderer_impl *impl); | ||||
| 	const struct wlr_renderer_impl *impl); | ||||
| 
 | ||||
| struct wlr_texture_impl { | ||||
| 	bool (*upload_pixels)(struct wlr_texture *texture, | ||||
| 		enum wl_shm_format format, int stride, int width, int height, | ||||
| 		const unsigned char *pixels); | ||||
| 	bool (*update_pixels)(struct wlr_texture *texture, | ||||
| 		enum wl_shm_format format, int stride, int x, int y, | ||||
| 		int width, int height, const unsigned char *pixels); | ||||
| 	bool (*upload_shm)(struct wlr_texture *texture, uint32_t format, | ||||
| 		struct wl_shm_buffer *shm); | ||||
| 	bool (*update_shm)(struct wlr_texture *texture, uint32_t format, | ||||
| 		int x, int y, int width, int height, struct wl_shm_buffer *shm); | ||||
| 	bool (*upload_drm)(struct wlr_texture *texture, | ||||
| 		struct wl_resource *drm_buf); | ||||
| 	bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image, | ||||
| 		uint32_t width, uint32_t height); | ||||
| 	bool (*upload_dmabuf)(struct wlr_texture *texture, | ||||
| 		struct wl_resource *dmabuf_resource); | ||||
| 	void (*get_buffer_size)(struct wlr_texture *texture, | ||||
| 		struct wl_resource *resource, int *width, int *height); | ||||
| 	void (*get_size)(struct wlr_texture *texture, int *width, int *height); | ||||
| 	bool (*write_pixels)(struct wlr_texture *texture, | ||||
| 		enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, | ||||
| 		uint32_t dst_y, const void *data); | ||||
| 	void (*destroy)(struct wlr_texture *texture); | ||||
| }; | ||||
| 
 | ||||
| void wlr_texture_init(struct wlr_texture *texture, | ||||
| 	const struct wlr_texture_impl *impl); | ||||
| void wlr_texture_get_buffer_size(struct wlr_texture *texture, | ||||
| 	struct wl_resource *resource, int *width, int *height); | ||||
| 
 | ||||
| #endif | ||||
|  |  | |||
|  | @ -1,8 +1,6 @@ | |||
| #ifndef WLR_RENDER_WLR_RENDERER_H | ||||
| #define WLR_RENDER_WLR_RENDERER_H | ||||
| 
 | ||||
| #include <EGL/egl.h> | ||||
| #include <EGL/eglext.h> | ||||
| #include <stdint.h> | ||||
| #include <wayland-server-protocol.h> | ||||
| #include <wlr/render/wlr_texture.h> | ||||
|  | @ -21,10 +19,6 @@ void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]); | |||
|  * box. | ||||
|  */ | ||||
| void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box); | ||||
| /**
 | ||||
|  * Requests a texture handle from this renderer. | ||||
|  */ | ||||
| struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r); | ||||
| /**
 | ||||
|  * Renders the requested texture. | ||||
|  */ | ||||
|  | @ -61,10 +55,15 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, | |||
| const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r, | ||||
| 	size_t *len); | ||||
| /**
 | ||||
|  * Returns true if this wl_buffer is a DRM buffer. | ||||
|  * Returns true if this wl_buffer is a wl_drm buffer. | ||||
|  */ | ||||
| bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer, | ||||
| bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer, | ||||
| 	struct wl_resource *buffer); | ||||
| /**
 | ||||
|  * Gets the width and height of a wl_drm buffer. | ||||
|  */ | ||||
| void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer, | ||||
| 	struct wl_resource *buffer, int *width, int *height); | ||||
| /**
 | ||||
|  * Reads out of pixels of the currently bound surface into data. `stride` is in | ||||
|  * bytes. | ||||
|  |  | |||
|  | @ -5,62 +5,49 @@ | |||
| #include <EGL/eglext.h> | ||||
| #include <stdint.h> | ||||
| #include <wayland-server-protocol.h> | ||||
| #include <wlr/types/wlr_linux_dmabuf.h> | ||||
| 
 | ||||
| struct wlr_renderer; | ||||
| struct wlr_texture_impl; | ||||
| 
 | ||||
| struct wlr_texture { | ||||
| 	const struct wlr_texture_impl *impl; | ||||
| 
 | ||||
| 	bool valid; | ||||
| 	uint32_t format; | ||||
| 	int width, height; | ||||
| 	bool inverted_y; | ||||
| 	struct wl_signal destroy_signal; | ||||
| 	struct wl_resource *resource; | ||||
| }; | ||||
| 
 | ||||
| /**
 | ||||
|  * Copies pixels to this texture. The buffer is not accessed after this function | ||||
|  * returns. | ||||
|  * Create a new texture from raw pixel data. `stride` is in bytes. The returned | ||||
|  * texture is mutable. | ||||
|  */ | ||||
| bool wlr_texture_upload_pixels(struct wlr_texture *tex, | ||||
| 	enum wl_shm_format format, int stride, int width, int height, | ||||
| 	const unsigned char *pixels); | ||||
| /**
 | ||||
|  * Copies pixels to this texture. The buffer is not accessed after this function | ||||
|  * returns. Under some circumstances, this function may re-upload the entire | ||||
|  * buffer - therefore, the entire buffer must be valid. | ||||
|  */ | ||||
| bool wlr_texture_update_pixels(struct wlr_texture *surf, | ||||
| 	enum wl_shm_format format, int stride, int x, int y, | ||||
| 	int width, int height, const unsigned char *pixels); | ||||
| /**
 | ||||
|  * Copies pixels from a wl_shm_buffer into this texture. The buffer is not | ||||
|  * accessed after this function returns. | ||||
|  */ | ||||
| bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format, | ||||
| 	struct wl_shm_buffer *shm); | ||||
| /**
 | ||||
|  * Attaches the contents from the given wl_drm wl_buffer resource onto the | ||||
|  * texture. The wl_resource is not used after this call. | ||||
|  * Will fail (return false) if the given resource is no drm buffer. | ||||
|  */ | ||||
| bool wlr_texture_upload_drm(struct wlr_texture *tex, | ||||
| 	struct wl_resource *drm_buffer); | ||||
| struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, | ||||
| 	enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, | ||||
| 	const void *data); | ||||
| 
 | ||||
| bool wlr_texture_upload_eglimage(struct wlr_texture *tex, | ||||
| 	EGLImageKHR image, uint32_t width, uint32_t height); | ||||
| 
 | ||||
| bool wlr_texture_upload_dmabuf(struct wlr_texture *tex, | ||||
| 	struct wl_resource *dmabuf_resource); | ||||
| /**
 | ||||
|  * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The | ||||
|  * buffer is not accessed after this function returns. Under some circumstances, | ||||
|  * this function may re-upload the entire buffer - therefore, the entire buffer | ||||
|  * must be valid. | ||||
|  * Create a new texture from a wayland DRM resource. The returned texture is | ||||
|  * immutable. | ||||
|  */ | ||||
| bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format, | ||||
| 	int x, int y, int width, int height, struct wl_shm_buffer *shm); | ||||
| struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, | ||||
| 	struct wl_resource *data); | ||||
| 
 | ||||
| /**
 | ||||
|  * Create a new texture from a DMA-BUF. The returned texture is immutable. | ||||
|  */ | ||||
| struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, | ||||
| 	struct wlr_dmabuf_buffer_attribs *attribs); | ||||
| 
 | ||||
| /**
 | ||||
|  * Get the texture width and height. | ||||
|  */ | ||||
| void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height); | ||||
| 
 | ||||
| /**
 | ||||
|  * Update a texture with raw pixels. The texture must be mutable. | ||||
|  */ | ||||
| bool wlr_texture_write_pixels(struct wlr_texture *texture, | ||||
| 	enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, | ||||
| 	uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, | ||||
| 	const void *data); | ||||
| 
 | ||||
| /**
 | ||||
|  * Destroys this wlr_texture. | ||||
|  */ | ||||
|  |  | |||
|  | @ -11,6 +11,12 @@ | |||
| #define DRM_FORMAT_MOD_INVALID ((1ULL<<56) - 1) | ||||
| #endif | ||||
| 
 | ||||
| enum { | ||||
| 	WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT = 1, | ||||
| 	WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_INTERLACED = 2, | ||||
| 	WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_BOTTOM_FIRST = 4, | ||||
| }; | ||||
| 
 | ||||
| struct wlr_dmabuf_buffer_attribs { | ||||
| 	/* set via params_add */ | ||||
| 	int n_planes; | ||||
|  | @ -22,7 +28,7 @@ struct wlr_dmabuf_buffer_attribs { | |||
| 	int32_t width; | ||||
| 	int32_t height; | ||||
| 	uint32_t format; | ||||
| 	uint32_t flags; /* enum zlinux_buffer_params_flags */ | ||||
| 	uint32_t flags; | ||||
| }; | ||||
| 
 | ||||
| struct wlr_dmabuf_buffer { | ||||
|  | @ -52,11 +58,6 @@ struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_buffer_resource( | |||
| struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_params_resource( | ||||
| 	struct wl_resource *params_resource); | ||||
| 
 | ||||
| /**
 | ||||
|  * Returns true if the given dmabuf has y-axis inverted, false otherwise | ||||
|  */ | ||||
| bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf); | ||||
| 
 | ||||
| /* the protocol interface */ | ||||
| struct wlr_linux_dmabuf { | ||||
| 	struct wl_global *wl_global; | ||||
|  |  | |||
							
								
								
									
										18
									
								
								render/egl.c
								
								
								
								
							
							
						
						
									
										18
									
								
								render/egl.c
								
								
								
								
							|  | @ -220,24 +220,6 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) | |||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf, | ||||
| 		int attrib, int *value) { | ||||
| 	if (!eglQueryWaylandBufferWL) { | ||||
| 		return false; | ||||
| 	} | ||||
| 	return eglQueryWaylandBufferWL(egl->display, buf, attrib, value); | ||||
| } | ||||
| 
 | ||||
| EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target, | ||||
| 		EGLClientBuffer buffer, const EGLint *attribs) { | ||||
| 	if (!eglCreateImageKHR) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	return eglCreateImageKHR(egl->display, egl->context, target, | ||||
| 		buffer, attribs); | ||||
| } | ||||
| 
 | ||||
| bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) { | ||||
| 	if (!eglDestroyImageKHR) { | ||||
| 		return false; | ||||
|  |  | |||
|  | @ -12,23 +12,27 @@ | |||
| #include <wlr/render/wlr_renderer.h> | ||||
| #include <wlr/types/wlr_matrix.h> | ||||
| #include <wlr/util/log.h> | ||||
| #include "render/gles2.h" | ||||
| #include "glapi.h" | ||||
| #include "render/gles2.h" | ||||
| 
 | ||||
| static const struct wlr_renderer_impl renderer_impl; | ||||
| 
 | ||||
| static struct wlr_gles2_renderer *gles2_get_renderer( | ||||
| struct wlr_gles2_renderer *gles2_get_renderer( | ||||
| 		struct wlr_renderer *wlr_renderer) { | ||||
| 	assert(wlr_renderer->impl == &renderer_impl); | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		(struct wlr_gles2_renderer *)wlr_renderer; | ||||
| 	return (struct wlr_gles2_renderer *)wlr_renderer; | ||||
| } | ||||
| 
 | ||||
| struct wlr_gles2_renderer *gles2_get_renderer_in_context( | ||||
| 		struct wlr_renderer *wlr_renderer) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| 	assert(eglGetCurrentContext() == renderer->egl->context); | ||||
| 	return renderer; | ||||
| } | ||||
| 
 | ||||
| static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, | ||||
| 		uint32_t height) { | ||||
| 	gles2_get_renderer(wlr_renderer); | ||||
| 	gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 
 | ||||
|  | @ -45,13 +49,13 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, | |||
| } | ||||
| 
 | ||||
| static void gles2_end(struct wlr_renderer *wlr_renderer) { | ||||
| 	gles2_get_renderer(wlr_renderer); | ||||
| 	gles2_get_renderer_in_context(wlr_renderer); | ||||
| 	// no-op
 | ||||
| } | ||||
| 
 | ||||
| static void gles2_clear(struct wlr_renderer *wlr_renderer, | ||||
| 		const float color[static 4]) { | ||||
| 	gles2_get_renderer(wlr_renderer); | ||||
| 	gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	glClearColor(color[0], color[1], color[2], color[3]); | ||||
|  | @ -61,7 +65,7 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer, | |||
| 
 | ||||
| static void gles2_scissor(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wlr_box *box) { | ||||
| 	gles2_get_renderer(wlr_renderer); | ||||
| 	gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	if (box != NULL) { | ||||
|  | @ -73,14 +77,6 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer, | |||
| 	GLES2_DEBUG_POP; | ||||
| } | ||||
| 
 | ||||
| static struct wlr_texture *gles2_renderer_texture_create( | ||||
| 		struct wlr_renderer *wlr_renderer) { | ||||
| 	assert(wlr_renderer->impl == &renderer_impl); | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		(struct wlr_gles2_renderer *)wlr_renderer; | ||||
| 	return gles2_texture_create(renderer->egl); | ||||
| } | ||||
| 
 | ||||
| static void draw_quad() { | ||||
| 	GLfloat verts[] = { | ||||
| 		1, 0, // top right
 | ||||
|  | @ -107,21 +103,28 @@ static void draw_quad() { | |||
| 	glDisableVertexAttribArray(1); | ||||
| } | ||||
| 
 | ||||
| static bool gles2_render_texture_with_matrix( | ||||
| 		struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture, | ||||
| 		const float matrix[static 9], float alpha) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | ||||
| 	if (!wlr_texture->valid) { | ||||
| 		wlr_log(L_ERROR, "attempt to render invalid texture"); | ||||
| 		return false; | ||||
| 	} | ||||
| static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wlr_texture *wlr_texture, const float matrix[static 9], | ||||
| 		float alpha) { | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		gles2_get_renderer_in_context(wlr_renderer); | ||||
| 	struct wlr_gles2_texture *texture = | ||||
| 		gles2_get_texture_in_context(wlr_texture); | ||||
| 
 | ||||
| 	GLuint prog = renderer->shaders.tex_rgba; | ||||
| 	if (texture->target == GL_TEXTURE_EXTERNAL_OES) { | ||||
| 	GLuint prog; | ||||
| 	GLenum target; | ||||
| 	switch (texture->type) { | ||||
| 	case WLR_GLES2_TEXTURE_GLTEX: | ||||
| 	case WLR_GLES2_TEXTURE_WL_DRM_GL: | ||||
| 		prog = texture->has_alpha ? renderer->shaders.tex_rgba : | ||||
| 			renderer->shaders.tex_rgbx; | ||||
| 		target = GL_TEXTURE_2D; | ||||
| 		break; | ||||
| 	case WLR_GLES2_TEXTURE_WL_DRM_EXT: | ||||
| 	case WLR_GLES2_TEXTURE_DMABUF: | ||||
| 		prog = renderer->shaders.tex_ext; | ||||
| 	} else if (!texture->pixel_format->has_alpha) { | ||||
| 		prog = renderer->shaders.tex_rgbx; | ||||
| 		target = GL_TEXTURE_EXTERNAL_OES; | ||||
| 		break; | ||||
| 	} | ||||
| 
 | ||||
| 	// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
 | ||||
|  | @ -130,15 +133,23 @@ static bool gles2_render_texture_with_matrix( | |||
| 	wlr_matrix_transpose(transposition, matrix); | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	glBindTexture(texture->target, texture->tex_id); | ||||
| 	glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||
| 	glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||
| 
 | ||||
| 	GLuint tex_id = texture->type == WLR_GLES2_TEXTURE_GLTEX ? | ||||
| 		texture->gl_tex : texture->image_tex; | ||||
| 	glActiveTexture(GL_TEXTURE0); | ||||
| 	glBindTexture(target, tex_id); | ||||
| 
 | ||||
| 	glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||
| 	glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||
| 
 | ||||
| 	glUseProgram(prog); | ||||
| 
 | ||||
| 	glUniformMatrix3fv(0, 1, GL_FALSE, transposition); | ||||
| 	glUniform1i(1, wlr_texture->inverted_y); | ||||
| 	glUniform1i(1, texture->inverted_y); | ||||
| 	glUniform1f(3, alpha); | ||||
| 
 | ||||
| 	draw_quad(); | ||||
| 
 | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	return true; | ||||
| } | ||||
|  | @ -146,7 +157,8 @@ static bool gles2_render_texture_with_matrix( | |||
| 
 | ||||
| static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, | ||||
| 		const float color[static 4], const float matrix[static 9]) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
 | ||||
| 	// to GL_FALSE
 | ||||
|  | @ -163,7 +175,8 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, | |||
| 
 | ||||
| static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer, | ||||
| 		const float color[static 4], const float matrix[static 9]) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
 | ||||
| 	// to GL_FALSE
 | ||||
|  | @ -183,20 +196,38 @@ static const enum wl_shm_format *gles2_renderer_formats( | |||
| 	return gles2_formats(len); | ||||
| } | ||||
| 
 | ||||
| static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wl_resource *buffer) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wl_resource *resource) { | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	EGLint format; | ||||
| 	return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT, | ||||
| 		&format); | ||||
| 	if (!eglQueryWaylandBufferWL) { | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	EGLint fmt; | ||||
| 	return eglQueryWaylandBufferWL(renderer->egl->display, resource, | ||||
| 		EGL_TEXTURE_FORMAT, &fmt); | ||||
| } | ||||
| 
 | ||||
| static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wl_resource *buffer, int *width, int *height) { | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	if (!eglQueryWaylandBufferWL) { | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_WIDTH, width); | ||||
| 	eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_HEIGHT, height); | ||||
| } | ||||
| 
 | ||||
| static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer, | ||||
| 		enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, | ||||
| 		uint32_t dst_y, void *data) { | ||||
| 	gles2_get_renderer(wlr_renderer); | ||||
| 	gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); | ||||
| 	if (fmt == NULL) { | ||||
|  | @ -254,14 +285,17 @@ static const struct wlr_renderer_impl renderer_impl = { | |||
| 	.end = gles2_end, | ||||
| 	.clear = gles2_clear, | ||||
| 	.scissor = gles2_scissor, | ||||
| 	.texture_create = gles2_renderer_texture_create, | ||||
| 	.render_texture_with_matrix = gles2_render_texture_with_matrix, | ||||
| 	.render_quad_with_matrix = gles2_render_quad_with_matrix, | ||||
| 	.render_ellipse_with_matrix = gles2_render_ellipse_with_matrix, | ||||
| 	.formats = gles2_renderer_formats, | ||||
| 	.buffer_is_drm = gles2_buffer_is_drm, | ||||
| 	.resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer, | ||||
| 	.wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size, | ||||
| 	.read_pixels = gles2_read_pixels, | ||||
| 	.format_supported = gles2_format_supported, | ||||
| 	.texture_from_pixels = gles2_texture_from_pixels, | ||||
| 	.texture_from_wl_drm = gles2_texture_from_wl_drm, | ||||
| 	.texture_from_dmabuf = gles2_texture_from_dmabuf, | ||||
| }; | ||||
| 
 | ||||
| void gles2_push_marker(const char *file, const char *func) { | ||||
|  |  | |||
|  | @ -10,366 +10,262 @@ | |||
| #include <wlr/render/interface.h> | ||||
| #include <wlr/types/wlr_matrix.h> | ||||
| #include <wlr/util/log.h> | ||||
| #include "glapi.h" | ||||
| #include "render/gles2.h" | ||||
| #include "util/signal.h" | ||||
| 
 | ||||
| static struct gles2_pixel_format external_pixel_format = { | ||||
| 	.wl_format = 0, | ||||
| 	.depth = 0, | ||||
| 	.bpp = 0, | ||||
| 	.gl_format = 0, | ||||
| 	.gl_type = 0, | ||||
| }; | ||||
| 
 | ||||
| static void gles2_texture_ensure(struct wlr_gles2_texture *texture, | ||||
| 		GLenum target) { | ||||
| 	if (texture->tex_id) { | ||||
| 		return; | ||||
| 	} | ||||
| 	texture->target = target; | ||||
| 	glGenTextures(1, &texture->tex_id); | ||||
| 	glBindTexture(target, texture->tex_id); | ||||
| 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | ||||
| 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | ||||
| } | ||||
| 
 | ||||
| static const struct wlr_texture_impl texture_impl; | ||||
| 
 | ||||
| struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) { | ||||
| static struct wlr_gles2_texture *gles2_get_texture( | ||||
| 		struct wlr_texture *wlr_texture) { | ||||
| 	assert(wlr_texture->impl == &texture_impl); | ||||
| 	return (struct wlr_gles2_texture *)wlr_texture; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture, | ||||
| 		enum wl_shm_format format, int stride, int width, int height, | ||||
| 		const unsigned char *pixels) { | ||||
| struct wlr_gles2_texture *gles2_get_texture_in_context( | ||||
| 		struct wlr_texture *wlr_texture) { | ||||
| 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | ||||
| 
 | ||||
| 	const struct gles2_pixel_format *fmt = gles2_format_from_wl(format); | ||||
| 	if (!fmt || !fmt->gl_format) { | ||||
| 		wlr_log(L_ERROR, "No supported pixel format for this texture"); | ||||
| 		return false; | ||||
| 	} | ||||
| 	texture->wlr_texture.width = width; | ||||
| 	texture->wlr_texture.height = height; | ||||
| 	texture->wlr_texture.format = format; | ||||
| 	texture->pixel_format = fmt; | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	gles2_texture_ensure(texture, GL_TEXTURE_2D); | ||||
| 	glBindTexture(GL_TEXTURE_2D, texture->tex_id); | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride); | ||||
| 	glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, | ||||
| 		fmt->gl_format, fmt->gl_type, pixels); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 
 | ||||
| 	texture->wlr_texture.valid = true; | ||||
| 	return true; | ||||
| 	assert(eglGetCurrentContext() == texture->renderer->egl->context); | ||||
| 	return texture; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture, | ||||
| 		enum wl_shm_format format, int stride, int x, int y, | ||||
| 		int width, int height, const unsigned char *pixels) { | ||||
| static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width, | ||||
| 		int *height) { | ||||
| 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | ||||
| 	*width = texture->width; | ||||
| 	*height = texture->height; | ||||
| } | ||||
| 
 | ||||
| 	// TODO: Test if the unpack subimage extension is supported and adjust the
 | ||||
| 	// upload strategy if not
 | ||||
| 	if (!texture->wlr_texture.valid | ||||
| 			|| texture->wlr_texture.format != format | ||||
| 		/*	|| unpack not supported */) { | ||||
| 		return gles2_texture_upload_pixels(&texture->wlr_texture, format, | ||||
| 			stride, width, height, pixels); | ||||
| static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, | ||||
| 		enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, | ||||
| 		uint32_t dst_y, const void *data) { | ||||
| 	struct wlr_gles2_texture *texture = | ||||
| 		gles2_get_texture_in_context(wlr_texture); | ||||
| 
 | ||||
| 	if (texture->type != WLR_GLES2_TEXTURE_GLTEX) { | ||||
| 		wlr_log(L_ERROR, "Cannot write pixels to immutable texture"); | ||||
| 		return false; | ||||
| 	} | ||||
| 	const struct gles2_pixel_format *fmt = texture->pixel_format; | ||||
| 
 | ||||
| 	const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); | ||||
| 	if (fmt == NULL) { | ||||
| 		wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	// TODO: what if the unpack subimage extension isn't supported?
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	glBindTexture(GL_TEXTURE_2D, texture->tex_id); | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y); | ||||
| 	glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format, | ||||
| 		fmt->gl_type, pixels); | ||||
| 
 | ||||
| 	glBindTexture(GL_TEXTURE_2D, texture->gl_tex); | ||||
| 
 | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8)); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, src_x); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, src_y); | ||||
| 
 | ||||
| 	glTexSubImage2D(GL_TEXTURE_2D, 0, dst_x, dst_y, width, height, | ||||
| 		fmt->gl_format, fmt->gl_type, data); | ||||
| 
 | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); | ||||
| 
 | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture, | ||||
| 		uint32_t format, struct wl_shm_buffer *buffer) { | ||||
| 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | ||||
| 
 | ||||
| 	const struct gles2_pixel_format *fmt = gles2_format_from_wl(format); | ||||
| 	if (!fmt || !fmt->gl_format) { | ||||
| 		wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture", | ||||
| 				format); | ||||
| 		return false; | ||||
| 	} | ||||
| 	wl_shm_buffer_begin_access(buffer); | ||||
| 	uint8_t *pixels = wl_shm_buffer_get_data(buffer); | ||||
| 	int width = wl_shm_buffer_get_width(buffer); | ||||
| 	int height = wl_shm_buffer_get_height(buffer); | ||||
| 	int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); | ||||
| 	texture->wlr_texture.width = width; | ||||
| 	texture->wlr_texture.height = height; | ||||
| 	texture->wlr_texture.format = format; | ||||
| 	texture->pixel_format = fmt; | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	gles2_texture_ensure(texture, GL_TEXTURE_2D); | ||||
| 	glBindTexture(GL_TEXTURE_2D, texture->tex_id); | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); | ||||
| 	glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, | ||||
| 		fmt->gl_format, fmt->gl_type, pixels); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 
 | ||||
| 	texture->wlr_texture.valid = true; | ||||
| 	wl_shm_buffer_end_access(buffer); | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture, | ||||
| 		uint32_t format, int x, int y, int width, int height, | ||||
| 		struct wl_shm_buffer *buffer) { | ||||
| 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | ||||
| 
 | ||||
| 	// TODO: Test if the unpack subimage extension is supported and adjust the
 | ||||
| 	// upload strategy if not
 | ||||
| 	assert(texture); | ||||
| 	if (!texture->wlr_texture.valid | ||||
| 			|| texture->wlr_texture.format != format | ||||
| 		/*	|| unpack not supported */) { | ||||
| 		return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer); | ||||
| 	} | ||||
| 	const struct gles2_pixel_format *fmt = texture->pixel_format; | ||||
| 	wl_shm_buffer_begin_access(buffer); | ||||
| 	uint8_t *pixels = wl_shm_buffer_get_data(buffer); | ||||
| 	int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	glBindTexture(GL_TEXTURE_2D, texture->tex_id); | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y); | ||||
| 	glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, | ||||
| 			fmt->gl_format, fmt->gl_type, pixels); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); | ||||
| 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 
 | ||||
| 	wl_shm_buffer_end_access(buffer); | ||||
| 
 | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture, | ||||
| 		struct wl_resource *buf) { | ||||
| 	struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); | ||||
| 	if (!glEGLImageTargetTexture2DOES) { | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	EGLint format; | ||||
| 	if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) { | ||||
| 		wlr_log(L_INFO, "upload_drm called with no drm buffer"); | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH, | ||||
| 		(EGLint*)&tex->wlr_texture.width); | ||||
| 	wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT, | ||||
| 		(EGLint*)&tex->wlr_texture.height); | ||||
| 
 | ||||
| 	EGLint inverted_y; | ||||
| 	if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, | ||||
| 			&inverted_y)) { | ||||
| 		tex->wlr_texture.inverted_y = !!inverted_y; | ||||
| 	} | ||||
| 
 | ||||
| 	GLenum target; | ||||
| 	const struct gles2_pixel_format *pf; | ||||
| 	switch (format) { | ||||
| 	case EGL_TEXTURE_RGB: | ||||
| 	case EGL_TEXTURE_RGBA: | ||||
| 		target = GL_TEXTURE_2D; | ||||
| 		pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888); | ||||
| 		break; | ||||
| 	case EGL_TEXTURE_EXTERNAL_WL: | ||||
| 		target = GL_TEXTURE_EXTERNAL_OES; | ||||
| 		pf = &external_pixel_format; | ||||
| 		break; | ||||
| 	default: | ||||
| 		wlr_log(L_ERROR, "invalid/unsupported egl buffer format"); | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	gles2_texture_ensure(tex, target); | ||||
| 	glBindTexture(GL_TEXTURE_2D, tex->tex_id); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 
 | ||||
| 	EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE }; | ||||
| 
 | ||||
| 	if (tex->image) { | ||||
| 		wlr_egl_destroy_image(tex->egl, tex->image); | ||||
| 	} | ||||
| 
 | ||||
| 	tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL, | ||||
| 		(EGLClientBuffer*) buf, attribs); | ||||
| 	if (!tex->image) { | ||||
| 		wlr_log(L_ERROR, "failed to create EGL image"); | ||||
|  		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	glActiveTexture(GL_TEXTURE0); | ||||
| 	glBindTexture(target, tex->tex_id); | ||||
| 	glEGLImageTargetTexture2DOES(target, tex->image); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	tex->wlr_texture.valid = true; | ||||
| 	tex->pixel_format = pf; | ||||
| 
 | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture, | ||||
| 		EGLImageKHR image, uint32_t width, uint32_t height) { | ||||
| 	struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); | ||||
| 
 | ||||
| 	tex->image = image; | ||||
| 	tex->pixel_format = &external_pixel_format; | ||||
| 	tex->wlr_texture.valid = true; | ||||
| 	tex->wlr_texture.width = width; | ||||
| 	tex->wlr_texture.height = height; | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	gles2_texture_ensure(tex, GL_TEXTURE_2D); | ||||
| 	glActiveTexture(GL_TEXTURE0); | ||||
| 	glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id); | ||||
| 	glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 
 | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture, | ||||
| 		struct wl_resource *dmabuf_resource) { | ||||
| 	struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); | ||||
| 	struct wlr_dmabuf_buffer *dmabuf = | ||||
| 		wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource); | ||||
| 
 | ||||
| 	if (!tex->egl->egl_exts.dmabuf_import) { | ||||
| 		wlr_log(L_ERROR, "Want dmabuf but extension not present"); | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	tex->wlr_texture.width = dmabuf->attributes.width; | ||||
| 	tex->wlr_texture.height = dmabuf->attributes.height; | ||||
| 
 | ||||
| 	if (tex->image) { | ||||
| 		wlr_egl_destroy_image(tex->egl, tex->image); | ||||
| 	} | ||||
| 
 | ||||
| 	if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) { | ||||
| 		wlr_texture->inverted_y = true; | ||||
| 	} | ||||
| 
 | ||||
| 	GLenum target; | ||||
| 	const struct gles2_pixel_format *pf; | ||||
| 	if (dmabuf->attributes.n_planes > 1) { | ||||
| 		target = GL_TEXTURE_EXTERNAL_OES; | ||||
| 		pf = &external_pixel_format; | ||||
| 	} else { | ||||
| 		target = GL_TEXTURE_2D; | ||||
| 		pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888); | ||||
| 	} | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 	gles2_texture_ensure(tex, target); | ||||
| 	glBindTexture(target, tex->tex_id); | ||||
| 	tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes); | ||||
| 	glActiveTexture(GL_TEXTURE0); | ||||
| 	glEGLImageTargetTexture2DOES(target, tex->image); | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	tex->pixel_format = pf; | ||||
| 	tex->wlr_texture.valid = true; | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct | ||||
| 		wl_resource *resource, int *width, int *height) { | ||||
| 	if (!wlr_dmabuf_resource_is_buffer(resource)) { | ||||
| 		return false; | ||||
| 	} | ||||
| 
 | ||||
| 	struct wlr_dmabuf_buffer *dmabuf = | ||||
| 		wlr_dmabuf_buffer_from_buffer_resource(resource); | ||||
| 	*width = dmabuf->attributes.width; | ||||
| 	*height = dmabuf->attributes.height; | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| static void gles2_texture_get_buffer_size(struct wlr_texture *texture, | ||||
| 		struct wl_resource *resource, int *width, int *height) { | ||||
| 	struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource); | ||||
| 	if (!buffer) { | ||||
| 		struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture; | ||||
| 		if (!glEGLImageTargetTexture2DOES) { | ||||
| 			return; | ||||
| 		} | ||||
| 		if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH, | ||||
| 				(EGLint*)width)) { | ||||
| 			if (!gles2_texture_get_dmabuf_size(texture, resource, width, | ||||
| 					height)) { | ||||
| 				wlr_log(L_ERROR, "could not get size of the buffer"); | ||||
| 				return; | ||||
| 			} | ||||
| 		} | ||||
| 		wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height); | ||||
| 
 | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	*width = wl_shm_buffer_get_width(buffer); | ||||
| 	*height = wl_shm_buffer_get_height(buffer); | ||||
| } | ||||
| 
 | ||||
| static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { | ||||
| 	if (wlr_texture == NULL) { | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | ||||
| 
 | ||||
| 	wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, | ||||
| 		&texture->wlr_texture); | ||||
| 	if (texture->tex_id) { | ||||
| 		GLES2_DEBUG_PUSH; | ||||
| 		glDeleteTextures(1, &texture->tex_id); | ||||
| 		GLES2_DEBUG_POP; | ||||
| 	wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL); | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 
 | ||||
| 	if (texture->image_tex) { | ||||
| 		glDeleteTextures(1, &texture->image_tex); | ||||
| 	} | ||||
| 	if (texture->image) { | ||||
| 		assert(eglDestroyImageKHR); | ||||
| 		eglDestroyImageKHR(texture->renderer->egl->display, texture->image); | ||||
| 	} | ||||
| 
 | ||||
| 	if (texture->image) { | ||||
| 		wlr_egl_destroy_image(texture->egl, texture->image); | ||||
| 	if (texture->type == WLR_GLES2_TEXTURE_GLTEX) { | ||||
| 		glDeleteTextures(1, &texture->gl_tex); | ||||
| 	} | ||||
| 
 | ||||
| 	GLES2_DEBUG_POP; | ||||
| 
 | ||||
| 	free(texture); | ||||
| } | ||||
| 
 | ||||
| static const struct wlr_texture_impl texture_impl = { | ||||
| 	.upload_pixels = gles2_texture_upload_pixels, | ||||
| 	.update_pixels = gles2_texture_update_pixels, | ||||
| 	.upload_shm = gles2_texture_upload_shm, | ||||
| 	.update_shm = gles2_texture_update_shm, | ||||
| 	.upload_drm = gles2_texture_upload_drm, | ||||
| 	.upload_dmabuf = gles2_texture_upload_dmabuf, | ||||
| 	.upload_eglimage = gles2_texture_upload_eglimage, | ||||
| 	.get_buffer_size = gles2_texture_get_buffer_size, | ||||
| 	.get_size = gles2_texture_get_size, | ||||
| 	.write_pixels = gles2_texture_write_pixels, | ||||
| 	.destroy = gles2_texture_destroy, | ||||
| }; | ||||
| 
 | ||||
| struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) { | ||||
| 	struct wlr_gles2_texture *texture; | ||||
| 	if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) { | ||||
| struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, | ||||
| 		enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, const void *data) { | ||||
| 	struct wlr_gles2_renderer *renderer = | ||||
| 		gles2_get_renderer_in_context(wlr_renderer); | ||||
| 
 | ||||
| 	const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); | ||||
| 	if (fmt == NULL) { | ||||
| 		wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	struct wlr_gles2_texture *texture = | ||||
| 		calloc(1, sizeof(struct wlr_gles2_texture)); | ||||
| 	if (texture == NULL) { | ||||
| 		wlr_log(L_ERROR, "Allocation failed"); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 	wlr_texture_init(&texture->wlr_texture, &texture_impl); | ||||
| 	texture->egl = egl; | ||||
| 	return &texture->wlr_texture; | ||||
| 	texture->renderer = renderer; | ||||
| 	texture->width = width; | ||||
| 	texture->height = height; | ||||
| 	texture->type = WLR_GLES2_TEXTURE_GLTEX; | ||||
| 	texture->has_alpha = fmt->has_alpha; | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 
 | ||||
| 	glGenTextures(1, &texture->gl_tex); | ||||
| 	glBindTexture(GL_TEXTURE_2D, texture->gl_tex); | ||||
| 
 | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8)); | ||||
| 	glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, | ||||
| 		fmt->gl_format, fmt->gl_type, data); | ||||
| 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); | ||||
| 
 | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	return (struct wlr_texture *)texture; | ||||
| } | ||||
| 
 | ||||
| struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wl_resource *data) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| 
 | ||||
| 	if (!eglQueryWaylandBufferWL || !eglCreateImageKHR || | ||||
| 			!glEGLImageTargetTexture2DOES) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	EGLint fmt; | ||||
| 	if (!eglQueryWaylandBufferWL(renderer->egl->display, data, | ||||
| 			EGL_TEXTURE_FORMAT, &fmt)) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	EGLint width, height; | ||||
| 	eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width); | ||||
| 	eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height); | ||||
| 
 | ||||
| 	EGLint inverted_y; | ||||
| 	if (!eglQueryWaylandBufferWL(renderer->egl->display, data, | ||||
| 			EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) { | ||||
| 		inverted_y = 0; | ||||
| 	} | ||||
| 
 | ||||
| 	struct wlr_gles2_texture *texture = | ||||
| 		calloc(1, sizeof(struct wlr_gles2_texture)); | ||||
| 	if (texture == NULL) { | ||||
| 		wlr_log(L_ERROR, "Allocation failed"); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 	wlr_texture_init(&texture->wlr_texture, &texture_impl); | ||||
| 	texture->renderer = renderer; | ||||
| 	texture->width = width; | ||||
| 	texture->height = height; | ||||
| 	texture->wl_drm = data; | ||||
| 	texture->inverted_y = !!inverted_y; | ||||
| 
 | ||||
| 	GLenum target; | ||||
| 	switch (fmt) { | ||||
| 	case EGL_TEXTURE_RGB: | ||||
| 	case EGL_TEXTURE_RGBA: | ||||
| 		target = GL_TEXTURE_2D; | ||||
| 		texture->type = WLR_GLES2_TEXTURE_WL_DRM_GL; | ||||
| 		texture->has_alpha = fmt == EGL_TEXTURE_RGBA; | ||||
| 		break; | ||||
| 	case EGL_TEXTURE_EXTERNAL_WL: | ||||
| 		target = GL_TEXTURE_EXTERNAL_OES; | ||||
| 		texture->type = WLR_GLES2_TEXTURE_WL_DRM_EXT; | ||||
| 		texture->has_alpha = true; | ||||
| 		break; | ||||
| 	default: | ||||
| 		wlr_log(L_ERROR, "Invalid or unsupported EGL buffer format"); | ||||
| 		free(texture); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	EGLint attribs[] = { | ||||
| 		EGL_WAYLAND_PLANE_WL, 0, | ||||
| 		EGL_NONE, | ||||
| 	}; | ||||
| 	texture->image = eglCreateImageKHR(renderer->egl->display, | ||||
| 		renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs); | ||||
| 	if (texture->image == NULL) { | ||||
| 		free(texture); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 
 | ||||
| 	glGenTextures(1, &texture->image_tex); | ||||
| 	glBindTexture(target, texture->image_tex); | ||||
| 	glEGLImageTargetTexture2DOES(target, texture->image); | ||||
| 
 | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	return (struct wlr_texture *)texture; | ||||
| } | ||||
| 
 | ||||
| struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, | ||||
| 		struct wlr_dmabuf_buffer_attribs *attribs) { | ||||
| 	struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); | ||||
| 
 | ||||
| 	if (!glEGLImageTargetTexture2DOES) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	if (!renderer->egl->egl_exts.dmabuf_import) { | ||||
| 		wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension " | ||||
| 			"unavailable"); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	struct wlr_gles2_texture *texture = | ||||
| 		calloc(1, sizeof(struct wlr_gles2_texture)); | ||||
| 	if (texture == NULL) { | ||||
| 		wlr_log(L_ERROR, "Allocation failed"); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 	wlr_texture_init(&texture->wlr_texture, &texture_impl); | ||||
| 	texture->renderer = renderer; | ||||
| 	texture->width = attribs->width; | ||||
| 	texture->height = attribs->height; | ||||
| 	texture->type = WLR_GLES2_TEXTURE_DMABUF; | ||||
| 	texture->has_alpha = true; | ||||
| 	texture->inverted_y = | ||||
| 		(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0; | ||||
| 
 | ||||
| 	texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs); | ||||
| 	if (texture->image == NULL) { | ||||
| 		free(texture); | ||||
| 		return NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	GLES2_DEBUG_PUSH; | ||||
| 
 | ||||
| 	glGenTextures(1, &texture->image_tex); | ||||
| 	glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->image_tex); | ||||
| 	glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image); | ||||
| 
 | ||||
| 	GLES2_DEBUG_POP; | ||||
| 	return (struct wlr_texture *)texture; | ||||
| } | ||||
|  |  | |||
|  | @ -1,3 +1,4 @@ | |||
| #include <assert.h> | ||||
| #include <stdbool.h> | ||||
| #include <stdlib.h> | ||||
| #include <wlr/render/interface.h> | ||||
|  | @ -6,6 +7,15 @@ | |||
| 
 | ||||
| void wlr_renderer_init(struct wlr_renderer *renderer, | ||||
| 		const struct wlr_renderer_impl *impl) { | ||||
| 	assert(impl->begin); | ||||
| 	assert(impl->clear); | ||||
| 	assert(impl->scissor); | ||||
| 	assert(impl->render_texture_with_matrix); | ||||
| 	assert(impl->render_quad_with_matrix); | ||||
| 	assert(impl->render_ellipse_with_matrix); | ||||
| 	assert(impl->formats); | ||||
| 	assert(impl->format_supported); | ||||
| 	assert(impl->texture_from_pixels); | ||||
| 	renderer->impl = impl; | ||||
| } | ||||
| 
 | ||||
|  | @ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { | |||
| } | ||||
| 
 | ||||
| void wlr_renderer_end(struct wlr_renderer *r) { | ||||
| 	r->impl->end(r); | ||||
| 	if (r->impl->end) { | ||||
| 		r->impl->end(r); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { | ||||
|  | @ -33,16 +45,10 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { | |||
| 	r->impl->scissor(r, box); | ||||
| } | ||||
| 
 | ||||
| struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { | ||||
| 	return r->impl->texture_create(r); | ||||
| } | ||||
| 
 | ||||
| bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, | ||||
| 		const float projection[static 9], int x, int y, float alpha) { | ||||
| 	const struct wlr_box box = { | ||||
| 		.x = x, .y = y, | ||||
| 		.width = texture->width, .height = texture->height, | ||||
| 	}; | ||||
| 	struct wlr_box box = { .x = x, .y = y }; | ||||
| 	wlr_texture_get_size(texture, &box.width, &box.height); | ||||
| 
 | ||||
| 	float matrix[9]; | ||||
| 	wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, | ||||
|  | @ -90,15 +96,29 @@ const enum wl_shm_format *wlr_renderer_get_formats( | |||
| 	return r->impl->formats(r, len); | ||||
| } | ||||
| 
 | ||||
| bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r, | ||||
| 		struct wl_resource *buffer) { | ||||
| 	return r->impl->buffer_is_drm(r, buffer); | ||||
| bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, | ||||
| 		struct wl_resource *resource) { | ||||
| 	if (!r->impl->resource_is_wl_drm_buffer) { | ||||
| 		return false; | ||||
| 	} | ||||
| 	return r->impl->resource_is_wl_drm_buffer(r, resource); | ||||
| } | ||||
| 
 | ||||
| void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, | ||||
| 		struct wl_resource *buffer, int *width, int *height) { | ||||
| 	if (!r->impl->wl_drm_buffer_get_size) { | ||||
| 		return; | ||||
| 	} | ||||
| 	return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); | ||||
| } | ||||
| 
 | ||||
| bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, | ||||
| 		uint32_t stride, uint32_t width, uint32_t height, | ||||
| 		uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, | ||||
| 		void *data) { | ||||
| 	if (!r->impl->read_pixels) { | ||||
| 		return false; | ||||
| 	} | ||||
| 	return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y, | ||||
| 		dst_x, dst_y, data); | ||||
| } | ||||
|  |  | |||
|  | @ -1,3 +1,4 @@ | |||
| #include <assert.h> | ||||
| #include <stdbool.h> | ||||
| #include <stdlib.h> | ||||
| #include <wlr/render/interface.h> | ||||
|  | @ -5,8 +6,9 @@ | |||
| 
 | ||||
| void wlr_texture_init(struct wlr_texture *texture, | ||||
| 		const struct wlr_texture_impl *impl) { | ||||
| 	assert(impl->get_size); | ||||
| 	assert(impl->write_pixels); | ||||
| 	texture->impl = impl; | ||||
| 	wl_signal_init(&texture->destroy_signal); | ||||
| } | ||||
| 
 | ||||
| void wlr_texture_destroy(struct wlr_texture *texture) { | ||||
|  | @ -17,45 +19,38 @@ void wlr_texture_destroy(struct wlr_texture *texture) { | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format, | ||||
| 		int stride, int width, int height, const unsigned char *pixels) { | ||||
| 	return texture->impl->upload_pixels(texture, format, stride, | ||||
| 			width, height, pixels); | ||||
| struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, | ||||
| 		enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, const void *data) { | ||||
| 	return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width, | ||||
| 		height, data); | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_update_pixels(struct wlr_texture *texture, | ||||
| 		enum wl_shm_format format, int stride, int x, int y, | ||||
| 		int width, int height, const unsigned char *pixels) { | ||||
| 	return texture->impl->update_pixels(texture, format, stride, x, y, | ||||
| 			width, height, pixels); | ||||
| struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, | ||||
| 		struct wl_resource *data) { | ||||
| 	if (!renderer->impl->texture_from_wl_drm) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 	return renderer->impl->texture_from_wl_drm(renderer, data); | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_upload_shm(struct wlr_texture *texture, uint32_t format, | ||||
| 		struct wl_shm_buffer *shm) { | ||||
| 	return texture->impl->upload_shm(texture, format, shm); | ||||
| struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, | ||||
| 		struct wlr_dmabuf_buffer_attribs *attribs) { | ||||
| 	if (!renderer->impl->texture_from_dmabuf) { | ||||
| 		return NULL; | ||||
| 	} | ||||
| 	return renderer->impl->texture_from_dmabuf(renderer, attribs); | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format, | ||||
| 		int x, int y, int width, int height, struct wl_shm_buffer *shm) { | ||||
| 	return texture->impl->update_shm(texture, format, x, y, width, height, shm); | ||||
| void wlr_texture_get_size(struct wlr_texture *texture, int *width, | ||||
| 		int *height) { | ||||
| 	return texture->impl->get_size(texture, width, height); | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_upload_drm(struct wlr_texture *texture, | ||||
| 		struct wl_resource *drm_buffer) { | ||||
| 	return texture->impl->upload_drm(texture, drm_buffer); | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_upload_eglimage(struct wlr_texture *texture, | ||||
| 		EGLImageKHR image, uint32_t width, uint32_t height) { | ||||
| 	return texture->impl->upload_eglimage(texture, image, width, height); | ||||
| } | ||||
| 
 | ||||
| bool wlr_texture_upload_dmabuf(struct wlr_texture *texture, | ||||
| 		struct wl_resource *dmabuf_resource) { | ||||
| 	return texture->impl->upload_dmabuf(texture, dmabuf_resource); | ||||
| } | ||||
| 
 | ||||
| void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource | ||||
| 		*resource, int *width, int *height) { | ||||
| 	texture->impl->get_buffer_size(texture, resource, width, height); | ||||
| bool wlr_texture_write_pixels(struct wlr_texture *texture, | ||||
| 		enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, | ||||
| 		uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, | ||||
| 		uint32_t dst_y, const void *data) { | ||||
| 	return texture->impl->write_pixels(texture, wl_fmt, stride, width, height, | ||||
| 		src_x, src_y, dst_x, dst_y, data); | ||||
| } | ||||
|  |  | |||
|  | @ -19,11 +19,6 @@ static const struct wl_buffer_interface wl_buffer_impl = { | |||
| 	wl_buffer_destroy, | ||||
| }; | ||||
| 
 | ||||
| bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf) { | ||||
| 	return dmabuf->attributes.flags | ||||
| 		& ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT; | ||||
| } | ||||
| 
 | ||||
| bool wlr_dmabuf_resource_is_buffer(struct wl_resource *buffer_resource) { | ||||
| 	if (!wl_resource_instance_of(buffer_resource, &wl_buffer_interface, | ||||
| 		&wl_buffer_impl)) { | ||||
|  |  | |||
|  | @ -731,15 +731,11 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor, | |||
| 		return true; | ||||
| 	} | ||||
| 
 | ||||
| 	if (cursor->texture == NULL) { | ||||
| 		cursor->texture = wlr_render_texture_create(renderer); | ||||
| 		if (cursor->texture == NULL) { | ||||
| 			return false; | ||||
| 		} | ||||
| 	} | ||||
| 	wlr_texture_destroy(cursor->texture); | ||||
| 
 | ||||
| 	return wlr_texture_upload_pixels(cursor->texture, WL_SHM_FORMAT_ARGB8888, | ||||
| 	cursor->texture = wlr_texture_from_pixels(renderer, WL_SHM_FORMAT_ARGB8888, | ||||
| 		stride, width, height, pixels); | ||||
| 	return cursor->texture != NULL; | ||||
| } | ||||
| 
 | ||||
| static void output_cursor_commit(struct wlr_output_cursor *cursor) { | ||||
|  | @ -901,9 +897,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) { | |||
| 		} | ||||
| 		cursor->output->hardware_cursor = NULL; | ||||
| 	} | ||||
| 	if (cursor->texture != NULL) { | ||||
| 		wlr_texture_destroy(cursor->texture); | ||||
| 	} | ||||
| 	wlr_texture_destroy(cursor->texture); | ||||
| 	wl_list_remove(&cursor->link); | ||||
| 	free(cursor); | ||||
| } | ||||
|  |  | |||
|  | @ -155,8 +155,24 @@ static bool wlr_surface_update_size(struct wlr_surface *surface, | |||
| 	int scale = state->scale; | ||||
| 	enum wl_output_transform transform = state->transform; | ||||
| 
 | ||||
| 	wlr_texture_get_buffer_size(surface->texture, state->buffer, | ||||
| 		&state->buffer_width, &state->buffer_height); | ||||
| 	struct wl_shm_buffer *buf = wl_shm_buffer_get(state->buffer); | ||||
| 	if (buf != NULL) { | ||||
| 		state->buffer_width = wl_shm_buffer_get_width(buf); | ||||
| 		state->buffer_height = wl_shm_buffer_get_height(buf); | ||||
| 	} else if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, | ||||
| 			state->buffer)) { | ||||
| 		wlr_renderer_wl_drm_buffer_get_size(surface->renderer, state->buffer, | ||||
| 			&state->buffer_width, &state->buffer_height); | ||||
| 	} else if (wlr_dmabuf_resource_is_buffer(state->buffer)) { | ||||
| 		struct wlr_dmabuf_buffer *dmabuf = | ||||
| 			wlr_dmabuf_buffer_from_buffer_resource(state->buffer); | ||||
| 		state->buffer_width = dmabuf->attributes.width; | ||||
| 		state->buffer_height = dmabuf->attributes.height; | ||||
| 	} else { | ||||
| 		wlr_log(L_ERROR, "Unknown buffer handle attached"); | ||||
| 		state->buffer_width = 0; | ||||
| 		state->buffer_height = 0; | ||||
| 	} | ||||
| 
 | ||||
| 	int width = state->buffer_width / scale; | ||||
| 	int height = state->buffer_height / scale; | ||||
|  | @ -316,51 +332,65 @@ static void wlr_surface_damage_subsurfaces(struct wlr_subsurface *subsurface) { | |||
| 
 | ||||
| static void wlr_surface_apply_damage(struct wlr_surface *surface, | ||||
| 		bool reupload_buffer) { | ||||
| 	if (!surface->current->buffer) { | ||||
| 	struct wl_resource *resource = surface->current->buffer; | ||||
| 	if (resource == NULL) { | ||||
| 		return; | ||||
| 	} | ||||
| 	struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer); | ||||
| 	if (!buffer) { | ||||
| 		if (wlr_renderer_buffer_is_drm(surface->renderer, | ||||
| 					surface->current->buffer)) { | ||||
| 			wlr_texture_upload_drm(surface->texture, surface->current->buffer); | ||||
| 			goto release; | ||||
| 		} else if (wlr_dmabuf_resource_is_buffer(surface->current->buffer)) { | ||||
| 			wlr_texture_upload_dmabuf(surface->texture, surface->current->buffer); | ||||
| 			goto release; | ||||
| 
 | ||||
| 	struct wl_shm_buffer *buf = wl_shm_buffer_get(resource); | ||||
| 	if (buf != NULL) { | ||||
| 		wl_shm_buffer_begin_access(buf); | ||||
| 
 | ||||
| 		enum wl_shm_format fmt = wl_shm_buffer_get_format(buf); | ||||
| 		int32_t stride = wl_shm_buffer_get_stride(buf); | ||||
| 		int32_t width = wl_shm_buffer_get_width(buf); | ||||
| 		int32_t height = wl_shm_buffer_get_height(buf); | ||||
| 		void *data = wl_shm_buffer_get_data(buf); | ||||
| 
 | ||||
| 		if (surface->texture == NULL || reupload_buffer) { | ||||
| 			wlr_texture_destroy(surface->texture); | ||||
| 			surface->texture = wlr_texture_from_pixels(surface->renderer, fmt, | ||||
| 				stride, width, height, data); | ||||
| 		} else { | ||||
| 			wlr_log(L_INFO, "Unknown buffer handle attached"); | ||||
| 			return; | ||||
| 		} | ||||
| 	} | ||||
| 			pixman_region32_t damage; | ||||
| 			pixman_region32_init(&damage); | ||||
| 			pixman_region32_copy(&damage, &surface->current->buffer_damage); | ||||
| 			pixman_region32_intersect_rect(&damage, &damage, 0, 0, | ||||
| 				surface->current->buffer_width, | ||||
| 				surface->current->buffer_height); | ||||
| 
 | ||||
| 	uint32_t format = wl_shm_buffer_get_format(buffer); | ||||
| 	if (reupload_buffer) { | ||||
| 		wlr_texture_upload_shm(surface->texture, format, buffer); | ||||
| 	} else { | ||||
| 		pixman_region32_t damage; | ||||
| 		pixman_region32_init(&damage); | ||||
| 		pixman_region32_copy(&damage, &surface->current->buffer_damage); | ||||
| 		pixman_region32_intersect_rect(&damage, &damage, 0, 0, | ||||
| 			surface->current->buffer_width, surface->current->buffer_height); | ||||
| 
 | ||||
| 		int n; | ||||
| 		pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); | ||||
| 		for (int i = 0; i < n; ++i) { | ||||
| 			pixman_box32_t rect = rects[i]; | ||||
| 			if (!wlr_texture_update_shm(surface->texture, format, | ||||
| 					rect.x1, rect.y1, | ||||
| 					rect.x2 - rect.x1, | ||||
| 					rect.y2 - rect.y1, | ||||
| 					buffer)) { | ||||
| 				break; | ||||
| 			int n; | ||||
| 			pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); | ||||
| 			for (int i = 0; i < n; ++i) { | ||||
| 				pixman_box32_t *r = &rects[i]; | ||||
| 				if (!wlr_texture_write_pixels(surface->texture, fmt, stride, | ||||
| 						r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1, | ||||
| 						r->x1, r->y1, data)) { | ||||
| 					break; | ||||
| 				} | ||||
| 			} | ||||
| 
 | ||||
| 			pixman_region32_fini(&damage); | ||||
| 		} | ||||
| 
 | ||||
| 		pixman_region32_fini(&damage); | ||||
| 		wl_shm_buffer_end_access(buf); | ||||
| 	} else if (!surface->texture || reupload_buffer) { | ||||
| 		wlr_texture_destroy(surface->texture); | ||||
| 
 | ||||
| 		if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, resource)) { | ||||
| 			surface->texture = | ||||
| 				wlr_texture_from_wl_drm(surface->renderer, resource); | ||||
| 		} else if (wlr_dmabuf_resource_is_buffer(resource)) { | ||||
| 			struct wlr_dmabuf_buffer *dmabuf = | ||||
| 				wlr_dmabuf_buffer_from_buffer_resource(resource); | ||||
| 			surface->texture = | ||||
| 				wlr_texture_from_dmabuf(surface->renderer, &dmabuf->attributes); | ||||
| 		} else { | ||||
| 			surface->texture = NULL; | ||||
| 			wlr_log(L_ERROR, "Unknown buffer handle attached"); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| release: | ||||
| 	wlr_surface_state_release_buffer(surface->current); | ||||
| } | ||||
| 
 | ||||
|  | @ -375,7 +405,8 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) { | |||
| 	wlr_surface_move_state(surface, surface->pending, surface->current); | ||||
| 
 | ||||
| 	if (null_buffer_commit) { | ||||
| 		surface->texture->valid = false; | ||||
| 		wlr_texture_destroy(surface->texture); | ||||
| 		surface->texture = NULL; | ||||
| 	} | ||||
| 
 | ||||
| 	bool reupload_buffer = oldw != surface->current->buffer_width || | ||||
|  | @ -611,7 +642,6 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res, | |||
| 	} | ||||
| 	wlr_log(L_DEBUG, "New wlr_surface %p (res %p)", surface, res); | ||||
| 	surface->renderer = renderer; | ||||
| 	surface->texture = wlr_render_texture_create(renderer); | ||||
| 	surface->resource = res; | ||||
| 
 | ||||
| 	surface->current = wlr_surface_state_create(); | ||||
|  | @ -628,7 +658,7 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res, | |||
| } | ||||
| 
 | ||||
| bool wlr_surface_has_buffer(struct wlr_surface *surface) { | ||||
| 	return surface->texture && surface->texture->valid; | ||||
| 	return surface->texture != NULL; | ||||
| } | ||||
| 
 | ||||
| int wlr_surface_set_role(struct wlr_surface *surface, const char *role, | ||||
|  |  | |||
|  | @ -77,7 +77,7 @@ void wlr_xcursor_manager_set_cursor_image(struct wlr_xcursor_manager *manager, | |||
| 		} | ||||
| 
 | ||||
| 		struct wlr_xcursor_image *image = xcursor->images[0]; | ||||
| 		wlr_cursor_set_image(cursor, image->buffer, image->width, | ||||
| 		wlr_cursor_set_image(cursor, image->buffer, image->width * 4, | ||||
| 			image->width, image->height, image->hotspot_x, image->hotspot_y, | ||||
| 			theme->scale); | ||||
| 	} | ||||
|  |  | |||
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		Reference in New Issue