surface: move position and scale out of wlr_surface_state
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parent
233bfe2f4f
commit
78555abba3
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@ -32,8 +32,6 @@ struct wlr_surface_state {
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int width, height; // in surface-local coordinates
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int buffer_width, buffer_height;
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int sx, sy; // in surface-local coordinates
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pixman_region32_t damage; // in buffer-local coordinates
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struct wl_listener buffer_destroy_listener;
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};
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@ -48,6 +46,21 @@ struct wlr_surface {
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* or something went wrong with uploading the buffer.
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*/
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struct wlr_buffer *buffer;
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/**
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* The buffer position, in surface-local units.
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*/
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int sx, sy;
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/**
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* The last commit's buffer damage, in buffer-local coordinates. This
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* contains both the damage accumulated by the client via
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* `wlr_surface_state.surface_damage` and `wlr_surface_state.buffer_damage`.
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* If the buffer has changed its size or moved, the whole buffer is
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* damaged.
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*
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* This region needs to be scaled and transformed into output coordinates,
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* just like the buffer's texture.
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*/
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pixman_region32_t buffer_damage;
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/**
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* `current` contains the current, committed surface state. `pending`
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* accumulates state changes from the client between commits and shouldn't
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@ -146,8 +146,8 @@ static bool surface_intersect_output(struct wlr_surface *surface,
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double ox = lx, oy = ly;
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wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
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ox += surface->current.sx;
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oy += surface->current.sy;
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ox += surface->sx;
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oy += surface->sy;
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if (box != NULL) {
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box->x = ox * wlr_output->scale;
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@ -695,9 +695,14 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
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int center_x = box.x + box.width/2;
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int center_y = box.y + box.height/2;
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current.transform);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current.damage);
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pixman_region32_copy(&damage, &surface->buffer_damage);
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wlr_region_transform(&damage, &damage, transform,
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surface->current.buffer_width, surface->current.buffer_height);
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wlr_region_scale(&damage, &damage,
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wlr_output->scale / (float)surface->current.scale);
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if (ceil(wlr_output->scale) > surface->current.scale) {
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@ -405,8 +405,8 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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box->height = cursor->height;
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if (cursor->surface != NULL) {
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box->x += cursor->surface->current.sx * cursor->output->scale;
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box->y += cursor->surface->current.sy * cursor->output->scale;
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box->x += cursor->surface->sx * cursor->output->scale;
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box->y += cursor->surface->sy * cursor->output->scale;
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}
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}
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@ -139,93 +139,83 @@ static void surface_set_input_region(struct wl_client *client,
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}
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}
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static void surface_state_update_size(struct wlr_surface_state *state) {
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static void surface_state_finalize(struct wlr_surface *surface,
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struct wlr_surface_state *state) {
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if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
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wlr_buffer_get_resource_size(state->buffer, surface->renderer,
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&state->buffer_width, &state->buffer_height);
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}
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int width = state->buffer_width / state->scale;
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int height = state->buffer_height / state->scale;
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if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = width;
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width = height;
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height = tmp;
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}
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state->width = width;
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state->height = height;
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pixman_region32_intersect_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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pixman_region32_intersect_rect(&state->buffer_damage,
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&state->buffer_damage, 0, 0, state->buffer_width,
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state->buffer_height);
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pixman_region32_intersect_rect(&state->opaque, &state->opaque,
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0, 0, state->width, state->height);
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pixman_region32_intersect_rect(&state->input, &state->input,
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0, 0, state->width, state->height);
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}
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static void surface_state_update_damage(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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pixman_region32_clear(&state->damage);
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static void surface_update_damage(pixman_region32_t *buffer_damage,
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struct wlr_surface_state *previous, struct wlr_surface_state *current) {
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pixman_region32_clear(buffer_damage);
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if (next->buffer_width != state->buffer_width ||
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next->buffer_height != state->buffer_height) {
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// Damage the whole surface on resize
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pixman_region32_union_rect(&state->damage,
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&state->damage, state->sx * state->scale, state->sy * state->scale,
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state->buffer_width, state->buffer_height);
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pixman_region32_union_rect(&state->damage,
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&state->damage, next->sx * next->scale, next->sy * next->scale,
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next->buffer_width, next->buffer_height);
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if (current->buffer_width != previous->buffer_width ||
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current->buffer_height != previous->buffer_height ||
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current->dx != 0 || current->dy != 0) {
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// Damage the whole surface on resize or move
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int prev_x = -current->dx;
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int prev_y = -current->dy;
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if ((previous->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = prev_x;
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prev_x = prev_y;
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prev_y = tmp;
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}
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pixman_region32_union_rect(buffer_damage, buffer_damage,
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prev_x * previous->scale, prev_y * previous->scale,
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previous->buffer_width, previous->buffer_height);
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pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
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current->buffer_width, current->buffer_height);
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} else {
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// Copy over surface damage + buffer damage
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pixman_region32_union(&state->damage, &state->damage,
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&next->buffer_damage);
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pixman_region32_union(buffer_damage, buffer_damage,
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¤t->buffer_damage);
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, &next->surface_damage);
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wlr_region_transform(&surface_damage, &surface_damage, next->transform,
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next->buffer_width, next->buffer_height);
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wlr_region_scale(&surface_damage, &surface_damage, next->scale);
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pixman_region32_union(&state->damage, &state->damage, &surface_damage);
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pixman_region32_copy(&surface_damage, ¤t->surface_damage);
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wlr_region_transform(&surface_damage, &surface_damage,
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current->transform, current->buffer_width, current->buffer_height);
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wlr_region_scale(&surface_damage, &surface_damage, current->scale);
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pixman_region32_union(buffer_damage, buffer_damage, &surface_damage);
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pixman_region32_fini(&surface_damage);
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// TODO: handle sx, sy
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}
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}
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/**
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* Append pending state to current state and clear pending state.
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*/
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static void surface_move_state(struct wlr_surface *surface,
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struct wlr_surface_state *next, struct wlr_surface_state *state) {
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// Commit next state
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if ((next->committed & WLR_SURFACE_STATE_BUFFER)) {
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wlr_buffer_get_resource_size(next->buffer, surface->renderer,
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&next->buffer_width, &next->buffer_height);
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}
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surface_state_update_size(next);
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next->sx += next->dx;
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next->sy += next->dy;
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pixman_region32_intersect_rect(&next->surface_damage,
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&next->surface_damage, 0, 0, next->width, next->height);
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pixman_region32_intersect_rect(&next->buffer_damage,
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&next->buffer_damage, 0, 0, next->buffer_width,
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next->buffer_height);
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pixman_region32_intersect_rect(&next->opaque, &next->opaque,
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0, 0, next->width, next->height);
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pixman_region32_intersect_rect(&next->input, &next->input,
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0, 0, next->width, next->height);
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// Compute new state
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surface_state_update_damage(state, next);
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static void surface_state_move(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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state->width = next->width;
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state->height = next->height;
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state->buffer_width = next->buffer_width;
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state->buffer_height = next->buffer_height;
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state->sx = next->sx;
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state->sy = next->sy;
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// Move state from next one, clear next state
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if ((next->committed & WLR_SURFACE_STATE_SCALE)) {
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state->scale = next->scale;
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@ -276,10 +266,9 @@ static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
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// seems to work ok. See the comment on weston_surface_damage for more info
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// about a better approach.
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struct wlr_surface *surface = subsurface->surface;
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pixman_region32_union_rect(&surface->current.surface_damage,
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&surface->current.surface_damage,
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0, 0, surface->current.width,
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surface->current.height);
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pixman_region32_union_rect(&surface->buffer_damage,
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&surface->buffer_damage, 0, 0,
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surface->current.buffer_width, surface->current.buffer_height);
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subsurface->reordered = false;
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@ -301,8 +290,19 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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if (surface->buffer != NULL && surface->buffer->released) {
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current.damage);
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// TODO: translate sx, sy
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pixman_region32_copy(&damage, &surface->current.buffer_damage);
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, &surface->current.surface_damage);
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wlr_region_transform(&surface_damage, &surface_damage,
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surface->current.transform,
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surface->current.buffer_width, surface->current.buffer_height);
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wlr_region_scale(&surface_damage, &surface_damage,
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surface->current.scale);
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pixman_region32_union(&damage, &damage, &surface_damage);
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pixman_region32_fini(&surface_damage);
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pixman_region32_intersect_rect(&damage, &damage, 0, 0,
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surface->current.buffer_width, surface->current.buffer_height);
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@ -332,7 +332,14 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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static void surface_commit_pending(struct wlr_surface *surface) {
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bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
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surface_move_state(surface, &surface->pending, &surface->current);
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surface_state_finalize(surface, &surface->pending);
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surface->sx += surface->pending.dx;
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surface->sy += surface->pending.dy;
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surface_update_damage(&surface->buffer_damage,
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&surface->current, &surface->pending);
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surface_state_move(&surface->current, &surface->pending);
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if (invalid_buffer) {
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surface_apply_damage(surface);
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@ -385,7 +392,7 @@ static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
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struct wlr_surface *surface = subsurface->surface;
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if (synchronized || subsurface->synchronized) {
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if (subsurface->has_cache) {
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surface_move_state(surface, &subsurface->cached, &surface->pending);
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surface_state_move(&surface->pending, &subsurface->cached);
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surface_commit_pending(surface);
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subsurface->has_cache = false;
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subsurface->cached.committed = 0;
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@ -402,11 +409,11 @@ static void subsurface_commit(struct wlr_subsurface *subsurface) {
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struct wlr_surface *surface = subsurface->surface;
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if (subsurface_is_synchronized(subsurface)) {
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surface_move_state(surface, &surface->pending, &subsurface->cached);
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surface_state_move(&subsurface->cached, &surface->pending);
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subsurface->has_cache = true;
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} else {
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if (subsurface->has_cache) {
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surface_move_state(surface, &subsurface->cached, &surface->pending);
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surface_state_move(&surface->pending, &subsurface->cached);
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surface_commit_pending(surface);
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subsurface->has_cache = false;
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} else {
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@ -492,7 +499,6 @@ static void surface_state_init(struct wlr_surface_state *state) {
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pixman_region32_init(&state->opaque);
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pixman_region32_init_rect(&state->input,
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INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
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pixman_region32_init(&state->damage);
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}
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static void surface_state_finish(struct wlr_surface_state *state) {
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@ -507,7 +513,6 @@ static void surface_state_finish(struct wlr_surface_state *state) {
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pixman_region32_fini(&state->buffer_damage);
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pixman_region32_fini(&state->opaque);
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pixman_region32_fini(&state->input);
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pixman_region32_fini(&state->damage);
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}
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static void subsurface_destroy(struct wlr_subsurface *subsurface) {
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@ -543,6 +548,7 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
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wl_list_remove(&surface->renderer_destroy.link);
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surface_state_finish(&surface->pending);
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surface_state_finish(&surface->current);
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pixman_region32_fini(&surface->buffer_damage);
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wlr_buffer_unref(surface->buffer);
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free(surface);
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}
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@ -586,6 +592,7 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
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wl_signal_init(&surface->events.new_subsurface);
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wl_list_init(&surface->subsurfaces);
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wl_list_init(&surface->subsurface_pending_list);
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pixman_region32_init(&surface->buffer_damage);
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wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
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surface->renderer_destroy.notify = surface_handle_renderer_destroy;
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@ -773,23 +780,28 @@ static void subsurface_role_committed(struct wlr_surface *surface, void *data) {
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if (subsurface->current.x != subsurface->pending.x ||
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subsurface->current.y != subsurface->pending.y) {
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// Subsurface has moved
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int dx = subsurface->pending.x - subsurface->current.x;
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int dy = subsurface->pending.y - subsurface->current.y;
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int dx = subsurface->current.x - subsurface->pending.x;
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int dy = subsurface->current.y - subsurface->pending.y;
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subsurface->current.x = subsurface->pending.x;
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subsurface->current.y = subsurface->pending.y;
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if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = dx;
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dx = dy;
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dy = tmp;
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}
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// TODO: take the previous size
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pixman_region32_union_rect(
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&subsurface->surface->pending.surface_damage,
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&subsurface->surface->pending.surface_damage, dx, dy,
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subsurface->surface->current.width,
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subsurface->surface->current.height);
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pixman_region32_union_rect(
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&subsurface->surface->pending.surface_damage,
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&subsurface->surface->pending.surface_damage, 0, 0,
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subsurface->surface->pending.width,
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subsurface->surface->pending.height);
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pixman_region32_union_rect(&surface->buffer_damage,
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&surface->buffer_damage,
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dx * surface->current.scale, dy * surface->current.scale,
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surface->current.width,
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surface->current.height);
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pixman_region32_union_rect(&surface->buffer_damage,
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&surface->buffer_damage, 0, 0,
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surface->pending.width,
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surface->pending.height);
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}
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}
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