scene: stricter assertions on reparent
For consistency with the rest of the scene-graph API, prevent detaching a subtree by giving NULL for the new parent, and don't allow ROOT nodes to be grafted into another tree.
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				|  | @ -135,6 +135,8 @@ void wlr_scene_node_place_below(struct wlr_scene_node *node, | |||
| 
 | ||||
| void wlr_scene_node_reparent(struct wlr_scene_node *node, | ||||
| 		struct wlr_scene_node *new_parent) { | ||||
| 	assert(node->type != WLR_SCENE_NODE_ROOT && new_parent != NULL); | ||||
| 
 | ||||
| 	if (node->parent == new_parent) { | ||||
| 		return; | ||||
| 	} | ||||
|  | @ -145,11 +147,8 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node, | |||
| 	} | ||||
| 
 | ||||
| 	wl_list_remove(&node->state.link); | ||||
| 
 | ||||
| 	node->parent = new_parent; | ||||
| 	if (new_parent != NULL) { | ||||
| 		wl_list_insert(new_parent->state.children.prev, &node->state.link); | ||||
| 	} | ||||
| 	wl_list_insert(new_parent->state.children.prev, &node->state.link); | ||||
| } | ||||
| 
 | ||||
| static void scene_node_for_each_surface(struct wlr_scene_node *node, | ||||
|  |  | |||
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