render/egl: add wlr_egl_create_image_from_wl_drm
This allows external renderers and potential future GL-based renderers to re-use this function.
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b60e31e5c0
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a7bb48b404
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@ -28,21 +28,22 @@ struct wlr_egl {
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// TODO: Allocate and return a wlr_egl
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// TODO: Allocate and return a wlr_egl
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/**
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/**
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* Initializes an egl context for the given platform and remote display.
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* Initializes an EGL context for the given platform and remote display.
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* Will attempt to load all possibly required api functions.
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* Will attempt to load all possibly required api functions.
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*/
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*/
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bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
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bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
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EGLint *config_attribs, EGLint visual_id);
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EGLint *config_attribs, EGLint visual_id);
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/**
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/**
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* Frees all related egl resources, makes the context not-current and
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* Frees all related EGL resources, makes the context not-current and
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* unbinds a bound wayland display.
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* unbinds a bound wayland display.
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*/
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*/
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void wlr_egl_finish(struct wlr_egl *egl);
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void wlr_egl_finish(struct wlr_egl *egl);
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/**
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/**
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* Binds the given display to the egl instance.
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* Binds the given display to the EGL instance.
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* This will allow clients to create egl surfaces from wayland ones and render to it.
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* This will allow clients to create EGL surfaces from wayland ones and render
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* to it.
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*/
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*/
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bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
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bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
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@ -53,7 +54,14 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display)
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EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
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EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
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/**
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/**
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* Creates an egl image from the given dmabuf attributes. Check usability
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* Creates an EGL image from the given wl_drm buffer resource.
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*/
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EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data, EGLint *fmt, int *width, int *height,
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bool *inverted_y);
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/**
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* Creates an EGL image from the given dmabuf attributes. Check usability
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* of the dmabuf with wlr_egl_check_import_dmabuf once first.
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* of the dmabuf with wlr_egl_check_import_dmabuf once first.
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*/
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*/
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EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
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EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
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@ -78,7 +86,7 @@ int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, int format,
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uint64_t **modifiers);
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uint64_t **modifiers);
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/**
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/**
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* Destroys an egl image created with the given wlr_egl.
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* Destroys an EGL image created with the given wlr_egl.
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*/
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*/
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bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
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bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
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@ -23,7 +23,7 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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const void *data);
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const void *data);
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/**
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/**
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* Create a new texture from a wayland DRM resource. The returned texture is
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* Create a new texture from a wl_drm resource. The returned texture is
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* immutable.
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* immutable.
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*/
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*/
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struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
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struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
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40
render/egl.c
40
render/egl.c
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@ -93,7 +93,8 @@ static void print_dmabuf_formats(struct wlr_egl *egl) {
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char str_formats[num * 5 + 1];
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char str_formats[num * 5 + 1];
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for (int i = 0; i < num; i++) {
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for (int i = 0; i < num; i++) {
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snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ", (char*)&formats[i]);
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snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ",
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(char*)&formats[i]);
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}
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}
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wlr_log(L_DEBUG, "Supported dmabuf buffer formats: %s", str_formats);
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wlr_log(L_DEBUG, "Supported dmabuf buffer formats: %s", str_formats);
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free(formats);
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free(formats);
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@ -230,8 +231,9 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
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}
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}
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EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
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EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
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EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display, egl->config,
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assert(eglCreatePlatformWindowSurfaceEXT);
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window, NULL);
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EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display,
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egl->config, window, NULL);
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if (surf == EGL_NO_SURFACE) {
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if (surf == EGL_NO_SURFACE) {
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wlr_log(L_ERROR, "Failed to create EGL surface");
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wlr_log(L_ERROR, "Failed to create EGL surface");
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return EGL_NO_SURFACE;
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return EGL_NO_SURFACE;
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@ -302,7 +304,37 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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return true;
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return true;
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}
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}
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EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
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EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data, EGLint *fmt, int *width, int *height,
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bool *inverted_y) {
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if (!eglQueryWaylandBufferWL || !eglCreateImageKHR) {
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return NULL;
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}
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if (!eglQueryWaylandBufferWL(egl->display, data, EGL_TEXTURE_FORMAT, fmt)) {
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return NULL;
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}
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eglQueryWaylandBufferWL(egl->display, data, EGL_WIDTH, width);
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eglQueryWaylandBufferWL(egl->display, data, EGL_HEIGHT, height);
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EGLint _inverted_y;
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if (eglQueryWaylandBufferWL(egl->display, data, EGL_WAYLAND_Y_INVERTED_WL,
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&_inverted_y)) {
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*inverted_y = !!_inverted_y;
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} else {
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*inverted_y = false;
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}
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const EGLint attribs[] = {
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EGL_WAYLAND_PLANE_WL, 0,
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EGL_NONE,
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};
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return eglCreateImageKHR(egl->display, egl->context, EGL_WAYLAND_BUFFER_WL,
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data, attribs);
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}
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EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
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struct wlr_dmabuf_buffer_attribs *attributes) {
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struct wlr_dmabuf_buffer_attribs *attributes) {
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bool has_modifier = false;
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bool has_modifier = false;
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if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) {
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if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) {
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@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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}
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}
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if (texture->image) {
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if (texture->image) {
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assert(eglDestroyImageKHR);
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assert(eglDestroyImageKHR);
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eglDestroyImageKHR(texture->renderer->egl->display, texture->image);
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wlr_egl_destroy_image(texture->renderer->egl, texture->image);
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}
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}
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if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
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if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
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@ -144,34 +144,17 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
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GLES2_DEBUG_POP;
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GLES2_DEBUG_POP;
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return (struct wlr_texture *)texture;
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return &texture->wlr_texture;
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}
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}
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wl_resource *data) {
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struct wl_resource *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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if (!eglQueryWaylandBufferWL || !eglCreateImageKHR ||
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if (!glEGLImageTargetTexture2DOES) {
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!glEGLImageTargetTexture2DOES) {
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return NULL;
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return NULL;
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}
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}
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EGLint fmt;
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if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
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EGL_TEXTURE_FORMAT, &fmt)) {
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return NULL;
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}
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EGLint width, height;
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eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width);
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eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height);
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EGLint inverted_y;
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if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
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EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) {
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inverted_y = 0;
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}
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struct wlr_gles2_texture *texture =
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struct wlr_gles2_texture *texture =
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calloc(1, sizeof(struct wlr_gles2_texture));
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calloc(1, sizeof(struct wlr_gles2_texture));
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if (texture == NULL) {
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if (texture == NULL) {
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@ -180,10 +163,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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}
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->renderer = renderer;
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texture->width = width;
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texture->height = height;
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texture->wl_drm = data;
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texture->wl_drm = data;
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texture->inverted_y = !!inverted_y;
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EGLint fmt;
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texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt,
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&texture->width, &texture->height, &texture->inverted_y);
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if (texture->image == NULL) {
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free(texture);
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return NULL;
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}
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GLenum target;
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GLenum target;
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switch (fmt) {
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switch (fmt) {
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@ -204,17 +192,6 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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return NULL;
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return NULL;
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}
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}
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EGLint attribs[] = {
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EGL_WAYLAND_PLANE_WL, 0,
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EGL_NONE,
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};
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texture->image = eglCreateImageKHR(renderer->egl->display,
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renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs);
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if (texture->image == NULL) {
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free(texture);
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return NULL;
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}
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GLES2_DEBUG_PUSH;
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GLES2_DEBUG_PUSH;
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glGenTextures(1, &texture->image_tex);
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glGenTextures(1, &texture->image_tex);
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@ -222,7 +199,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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glEGLImageTargetTexture2DOES(target, texture->image);
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glEGLImageTargetTexture2DOES(target, texture->image);
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GLES2_DEBUG_POP;
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GLES2_DEBUG_POP;
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return (struct wlr_texture *)texture;
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return &texture->wlr_texture;
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}
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}
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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@ -267,5 +244,5 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image);
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GLES2_DEBUG_POP;
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GLES2_DEBUG_POP;
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return (struct wlr_texture *)texture;
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return &texture->wlr_texture;
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}
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}
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