wlr_surface: clear/fini buffers when appropriate
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@ -230,6 +230,7 @@ static void surface_commit(struct wl_client *client,
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&buffer_damage, surface->current.width, surface->current.height);
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pixman_region32_union(&surface->current.buffer_damage,
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&surface->current.buffer_damage, &buffer_damage);
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pixman_region32_fini(&buffer_damage);
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pixman_region32_intersect_rect(&surface->current.buffer_damage,
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&surface->current.buffer_damage, 0, 0,
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@ -237,6 +238,7 @@ static void surface_commit(struct wl_client *client,
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pixman_region32_clear(&surface->pending.surface_damage);
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pixman_region32_clear(&surface->pending.buffer_damage);
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pixman_region32_clear(&surface->pending.opaque);
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}
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// TODO: Commit other changes
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