Commit Graph

205 Commits

Author SHA1 Message Date
emersion 017cfb0b86 backend/drm: log when de-allocating CRTC 2018-09-04 19:44:44 +02:00
emersion b877daded1 backend/drm: better hotplug handling
This commit handles better situations in which the number of
connected outputs is greater than the number of available CRTCs.
It'll enable as many outputs as possible, and transfer CRTCs to
outputs that need one on unplug.

This changes CRTC and plane reallocation to happen after scanning
DRM connectors instead of on modeset.

This cleanups CRTCs and planes on unplug to allow them to be
re-used for other outputs.

On modeset, if an output doesn't have a CRTC, the desired mode is
saved and used later when the output gains a CRTC.

Future work includes giving priority to enabled outputs over
disabled ones for CRTC allocation. This requires the compositor to
know about all outputs (even outputs without CRTCs) to properly
modeset outputs enabled in the compositor config file and disable
outputs disabled in the config file.
2018-09-04 15:09:07 +02:00
emersion 95d05acda5 backend/drm: fix invalid VLA size in scan_drm_connectors
I failed to see this issue with Valgrind because of the +1.
2018-09-02 10:11:23 +02:00
emersion ef88df2142 backend/drm: emit new_output after scanning connectors
This prevents receiving modesetting requests from the compositor
while we don't have the whole picture (ie. while we haven't yet
scanned all connectors).

This also makes connectors without CRTCs disabled (they can't be
enabled yet even if some CRTCs are free'd -- this is future work).
2018-09-02 01:03:20 +02:00
emersion e84f01168d backend/drm: allow disabling outputs in NEEDS_MODESET state
This correctly frees CRTCs when disabling outputs without setting
a mode.
2018-09-01 23:43:16 +02:00
Scott Anderson 2d8f53affd Check for DRM prime
This will indicate the user properly when multi-GPU is not supported by
their GPU driver.
2018-08-05 18:25:25 +12:00
Scott Anderson 4bee710c30 Fix hardware cursor on secondary GPU
Create rendering resources on parent GPU, so that we can sample the
passed in texture properly. The cursor buffer needs to remain on the
same GPU.
2018-08-04 15:08:28 +12:00
emersion 364afced3e backend/drm: remove unnecessary casts 2018-08-02 23:33:59 +01:00
emersion 2ebecb6727 backend/drm: allow to pass empty gamma ramp to reset it 2018-08-02 23:33:59 +01:00
emersion a149c2370a Implement wlr-gamma-control-unstable-v1 2018-08-02 23:33:04 +01:00
emersion 7cbef15206
util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
Drew DeVault be54278207
Merge pull request #1095 from agx/output-add-mode
Allow to add additional modes to outputs
2018-07-07 08:58:17 -07:00
Guido Günther 8d72090afe drm: Allow to add additional modes
This allows to add additional modes to the list of available video modes
using VESA Coordinated Video Timing information.

Closes #1080
2018-07-07 14:51:39 +02:00
emersion 2b9cbaddf3
screencopy: add support for frame flags 2018-06-30 22:18:03 +01:00
Dominique Martinet f0d455f088 drm backend: overflow fixes
These operations are done in 32-bit arithmetics before being casted to 64-bit,
thus can overflow before the cast.
Casting early fixes the issue.

Found through static analysis
2018-06-30 11:21:22 +09:00
emersion 21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
emersion bd430b8620
backend/drm: support multi-planar DMA-BUFs when exporting 2018-05-29 18:47:17 +01:00
emersion 9e26808c28
output, backend/drm: add wlr_output_export_dmabuf 2018-05-29 18:45:45 +01:00
emersion 79683ee497
backend/drm: better connector cleanup, add more logs 2018-05-27 13:21:41 +01:00
Markus Ongyerth 6a46fcc6f2 recalculate cursor projection matrix on set_cursor
Updates the projection matrix for the cursor plane in the DRM backend,
when the cursor is set, so new cursor are uploaded with the correct
transformation.
2018-05-16 15:44:41 +02:00
emersion 13098a18ea
Fix hardware cursors scale & transform 2018-05-09 19:58:18 +01:00
emersion caf9f9022c
Merge pull request #936 from emersion/full-hardware-cursors
output: always use hardware cursors if available
2018-05-04 19:00:45 +01:00
Guido Günther 1637053ef8 drm: only disable atomic modesetting when WLR_DRM_NO_ATOMIC == 1
Don't allow any value of the env var to disable atomic mode setting.
2018-05-03 15:37:37 +02:00
emersion 225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00
emersion 71ca45e2c0
Make sure we don't use others' prefixes 2018-04-25 23:24:58 +01:00
emersion b0d99f5c67
Remove wlr_ prefix from local symbols 2018-04-25 23:00:46 +01:00
emersion 94fa6c88f4
output: don't emit the mode event if it hasn't changed
This also fixes #535.
2018-04-18 00:15:25 +01:00
emersion a2391a6047
Fix cursor transform on DRM backend 2018-03-31 20:55:31 -04:00
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion 60bfe0a6aa
backend/drm: remove remaining raw GL call
This makes the hardware cursor code a less efficient. Can be
fixed with a GLES3 renderer.
2018-03-21 11:34:08 +01:00
emersion 3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
emersion 7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection 2018-03-15 21:26:45 +01:00
emersion 876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture 2018-03-15 19:31:02 +01:00
emersion 824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
emersion d24f868bbe
backend/drm: fix cursor hotspot not updated 2018-03-12 19:34:43 +01:00
emersion 92ca4ad474
backend/drm: refactor wlr_drm_connector_set_cursor 2018-03-11 11:40:03 +01:00
Markus Ongyerth 2cea430488 prevent current_mode null on output_enable(false)
The current mode was set to NULL to abuse it as state variable
persisting DRM suspend/resume, this results resulted in a segfault on
normal DPMS cycle.

This reverts that change and uses the wlr_output enabled variable, which
also persists and makes more sense.
2018-03-01 15:48:25 +01:00
Markus Ongyerth a65ef8ea86 restore dpms state on drm resume
If there is no current mode, set outputs to dpms off in drm resume.
Sets current mode to null on disable to ensure this can be checked.
2018-02-26 18:12:51 +01:00
Guido Günther d08792bfff Add alpha to wlr_render_with_matrix
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
Drew DeVault 1d9be89e2d
Revert "ELF Visibility" 2018-02-19 18:01:27 -05:00
Scott Anderson 86269052eb Explicitly export EFL symbols 2018-02-19 14:26:40 +13:00
emersion c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion 36ead80cd1
Make wlr_signal_emit_safe private 2018-02-12 19:52:47 +01:00
emersion 10ecf871f2
Remove wlr_backend.events.{output_remove,device_remove} 2018-02-12 10:36:43 +01:00
emersion 5e58d46cc1
Add wlr_signal_emit_safe 2018-02-12 09:12:31 +01:00
Drew DeVault 664d7bfe4e
Merge pull request #618 from VincentVanlaer/atomic-gamma
Add atomic gamma control
2018-02-10 09:51:09 -05:00
emersion bf6d245400
Swap buffers with damage 2018-02-09 22:54:14 +01:00