Commit Graph

380 Commits

Author SHA1 Message Date
Simon Ser b86a0c8d8f backend/drm: move cursor fields to wlr_drm_connector
Doesn't make a lot of sense to split the cursor fields between
wlr_drm_plane and wlr_drm_connector. Let's just move everything to
wlr_drm_connector.
2021-06-02 11:08:52 +02:00
Simon Ser 2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser e06ea4e84a backend/drm: remove format arg from drm_plane_init_surface
This was always set to ARGB8888.
2021-06-02 11:08:52 +02:00
Simon Ser 9e9be83a58 backend/drm: implement get_cursor_formats and get_cursor_size 2021-06-02 11:08:52 +02:00
Simon Ser fd2b1f018e backend/x11: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser c82f37542d backend/headless: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.

Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
2021-05-21 22:13:54 +02:00
Simon Ser 349553d011 backend/wayland: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser 4dae12890f backend: automatically create allocator
Introduce a new backend_get_allocator function that automatically
creates an allocator for the backend if the backend has a renderer.
2021-05-21 22:13:54 +02:00
Simon Ser a1e8a639b3 backend/drm: introduce drm_connector_commit_state
Backend-initiated mode changes can use this function instead of
going through drm_connector_set_mode. drm_connector_set_mode becomes
a mere drm_connector_commit_state helper.
2021-04-29 19:51:57 +02:00
Simon Ser 218955ce95 backend/drm: remove mode arg from drm_connector_set_mode
All of the information is in wlr_output_state.
2021-04-29 19:51:57 +02:00
Simon Ser 31082a0554 backend/drm: remove wlr_drm_crtc_state.mode
Replace it with drm_connector_state_mode, which computes the mode
from the wlr_output_state to be applied.
2021-04-29 19:51:57 +02:00
Simon Ser dfea0ff31d backend/drm: remove wlr_drm_crtc_state.active
Replace it with drm_connector_state_active, which figures out
whether the connector is active depending on the wlr_output_state
to be applied.
2021-04-29 19:51:57 +02:00
Simon Ser 485ecc11a6 backend/drm: remove wlr_drm_crtc.pending_modeset
Replace it with a new drm_connector_state_is_modeset function that
decides whether a modeset is necessary directly from the
wlr_output_state which is going to be applied.
2021-04-29 19:51:57 +02:00
Simon Ser 1a9701cd7c backend/drm: take wlr_output_state as arg in commit callers
Instead of relying on wlr_output.pending to be empty when performing
backend-initiated CRTC commits, use a zero wlr_output_state.
2021-04-29 19:51:57 +02:00
Simon Ser 8f90d7f8f5 backend/drm: take wlr_output_state as arg in crtc_commit
Stop assuming that the state to be applied is in output->pending in
crtc_commit. This will allow us to remove ephemeral fields in
wlr_drm_crtc, which are used scratch fields to stash temporary
per-commit data.
2021-04-29 19:51:57 +02:00
Simon Zeni 144189674e backend: introduce backend_get_buffer_caps 2021-04-28 20:55:57 +02:00
Simon Zeni c75aa71816 render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Ser 9b0e0970f9 backend/drm: destroy backend on udev remove event
Any use of the DRM FD after the remove event results in a "Permission
denied" error.
2021-04-27 09:11:44 +02:00
Simon Ser c49ea9ef4f backend/drm: destroy when parent is destroyed 2021-04-27 09:11:44 +02:00
Tadeo Kondrak 014c59aa40 backend/x11: add support for shm buffers 2021-04-20 20:27:25 +02:00
Simon Ser 80865351bd backend/wayland: add support for wl_shm buffers 2021-04-17 09:54:39 +02:00
Kenny Levinsen 7f09085461 backend/session: Remove session_impl
libseat provides all session functionality, so there is no longer need
for a session backend abstraction. The libseat device ID, seat handle
and event loop handle are moved to the main wlr_session and wlr_device
structs.
2021-04-14 23:25:07 +02:00
Kenny Levinsen d037c2dddc backend/session: Remove direct backend
This is instead delegated to libseat.
2021-04-14 23:25:07 +02:00
Roman Gilg b36af22c94 backend: move get_drm_fd to public interface
The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
2021-04-12 11:43:56 +02:00
Simon Ser 1eb38e0015 Remove WLR_HAS_XCB_ERRORS
wlroots' dependency on this library doesn't change the features
exposed to compositors. It's purely a wlroots implementation detail.
Thus downstream compositors shouldn't really care about it.

Introduce an "internal_features" dictionary to store the status of
such internal dependencies.
2021-04-09 21:54:38 +02:00
zccrs e76583f1ad Use absolute paths in include in header files
To unify the code style of the project, absolute paths have been used in
some places, such as '#include "render/allocator.h"' in
"render/gbm_allocator.h". Except for include the wayland protocol
headers should be consistent.
2021-04-06 10:40:56 +02:00
Simon Ser 533a36f05a backend/x11: drop x11-xcb dependency
We don't need it anymore now that we've stopped using the EGL Xlib
platform.
2021-02-08 12:29:12 +01:00
Ilia Mirkin ef94e7e847 backend/x11: use native cursors
Fixes #2659
2021-02-05 11:45:54 +01:00
Simon Ser 73ffab70b0 backend/drm: don't blit in drm_fb_import
Instead blit in drm_plane_lock_surface. This makes drm_fb_import simpler
and better fits its name.
2021-01-24 18:33:56 +01:00
Simon Ser 4af85f4c19 backend/drm: simplify drm_fb_lock_surface
Make it take a plane instead, and rename to drm_plane_lock_surface.
2021-01-24 18:22:03 +01:00
Simon Ser 44a3d6e74d backend/drm: document wlr_drm_plane surface fields 2021-01-24 18:21:38 +01:00
Ilia Mirkin 7bc8dbb991 backend/x11: keep track of exposed rects, add them to damage regions
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.

Fixes #2670
2021-01-21 15:14:54 +01:00
Ilia Mirkin 966e653935 backend/x11: set a blank cursor rather than hiding globally
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.

See #2659
2021-01-18 21:07:11 +01:00
Simon Ser cb6f584496 backend/drm: add support for the subconnector property
The subconnector property indicates the connector sub-type. This is
useful because that usually indicates what kind of connector the user
has plugged in to their monitor, e.g. a DisplayPort-to-DVI cable will
indicate a DVI subconnector. Also some laptops have non-DP connectors
that are internally linked to a DP port on the GPU.

Set the output description accordingly.

See https://drmdb.emersion.fr/properties/3233857728/subconnector
2021-01-17 12:42:25 +01:00
Simon Ser e537382991 backend/x11: add support for DRI3 1.0
Add fallbacks when DRI3 1.2 isn't supported.

Closes: https://github.com/swaywm/wlroots/issues/2586
2021-01-17 12:08:40 +01:00
Simon Ser affc59454e backend/headless: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser 6dfc8ce00b backend/x11: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser 400f4e7f27 backend/wayland: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser a53ab146fe backend: add get_drm_fd to interface
This function allows backends to return the DRM FD they are using. This
will allow the allocator and the renderer to use the right device.
2021-01-16 08:57:42 +01:00
Simon Ser 098094c5cb backend/wayland: use the EGL GBM platform
Just like other backends, use the EGL GBM platform. This will make it
easier to move the allocator and renderer initialization out of the
backends.
2021-01-10 11:32:00 +01:00
Simon Ser d9bbc416a6 backend/drm: re-use FBs
Instead of importing buffers to GBM and KMS at each frame, cache them
and re-use them while the wlr_buffer is alive.

This is the same as [1] and [2] but for the DRM backend.

[1]: https://github.com/swaywm/wlroots/pull/2538
[2]: https://github.com/swaywm/wlroots/pull/2539
2021-01-10 11:24:35 +01:00
Simon Ser 91cb0fc443 backend/drm: only keep track of local buffer
Stop keeping track of buffers on the parent GPU when multi-GPU is used.

This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
2021-01-10 11:24:35 +01:00
Simon Ser 5bd86b94f9 backend/drm: add wlr_drm_buf.local_wlr_buf 2021-01-10 11:24:35 +01:00
Simon Ser cd64610c66 backend/drm: introduce drm_fb_create 2021-01-10 11:24:35 +01:00
Simon Ser 5b1b43c68c backend/drm: make wlr_drm_plane.{pending,queued,current}_fb pointers
This will be useful once we start re-using wlr_drm_fb.
2021-01-10 11:24:35 +01:00
Simon Zeni 9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser adfb7cd35a backend/drm: stash pending page-flip CRTC
wlr_drm_connector.crtc may be updated by the DRM backend while a
page-flip is pending. In this case, the page-flip handler won't be able
to find the right wlr_drm_connector from the CRTC ID.

Save the CRTC when performing a page-flip to ensure we always find the
right connector when we get the event.
2021-01-03 19:35:02 +01:00
Ilia Bozhinov eb30cde777 noop: listen to display destroy and destroy the backend 2020-12-31 20:34:36 +01:00
Simon Ser 4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00