|  emersion | 427bdb5b55 | Use more consistent include guard names | 2017-09-23 10:26:01 +02:00 | 
				
					
						|  Dominique Martinet | f24b3df980 | wlr renderer/texture: rename init to create when it does alloc | 2017-08-19 08:33:31 +02:00 | 
				
					
						|  Drew DeVault | de6f32c84e | Refactor away wlr_renderer_state | 2017-08-14 08:37:50 -04:00 | 
				
					
						|  Drew DeVault | 94e6e6334b | Refactor out wlr_texture_state | 2017-08-14 08:25:26 -04:00 | 
				
					
						|  Drew DeVault | c24351681f | Refactor EGL handling | 2017-08-10 22:15:37 -04:00 | 
				
					
						|  nyorain | 1901c3e1b6 | Fix example for updated gles | 2017-08-10 11:03:58 +02:00 | 
				
					
						|  nyorain | 67369173aa | Implement drm (egl) buffer attaching | 2017-08-10 10:59:58 +02:00 | 
				
					
						|  nyorain | e167f41fde | Rename wlr_surface -> wlr_texture; attach -> upload | 2017-08-08 18:25:16 +02:00 | 
				
					
						|  Scott Anderson | 8189c64d7f | Fixed that warnings that showed up with optimisations. | 2017-07-11 00:14:55 +12:00 | 
				
					
						|  Drew DeVault | 5a2796266f | Support wl_shm pixel formats in gles2 renderer | 2017-06-23 14:25:55 -04:00 | 
				
					
						|  Drew DeVault | b18209c904 | Switch to GLES2 Closes #13 | 2017-06-23 11:38:45 -04:00 | 
				
					
						|  Drew DeVault | 2443a070e7 | Add colored quad and ellipse rendering primitives | 2017-06-15 15:31:13 -04:00 | 
				
					
						|  Drew DeVault | 2b909e1729 | Add error "handling" to gles3 backend | 2017-06-09 10:28:50 -04:00 | 
				
					
						|  Drew DeVault | cd6a40d816 | Further improvements to rendering subsystem | 2017-06-08 15:52:42 -04:00 |