emersion
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f3f61bed3e
|
Untie wlr_gles2_renderer and wlr_gles2_texture
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2018-04-01 16:07:50 -04:00 |
emersion
|
33a2eb4b77
|
Untie wlr_backend from wlr_renderer
|
2018-03-31 18:49:43 -04:00 |
emersion
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c41de2d1be
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render: split render.h into wlr_renderer.h and wlr_texture.h
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2018-03-19 23:16:29 +01:00 |
emersion
|
c2e1474010
|
Reformat all #include directives
|
2018-02-12 21:29:23 +01:00 |
emersion
|
427bdb5b55
|
Use more consistent include guard names
|
2017-09-23 10:26:01 +02:00 |
Dominique Martinet
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f24b3df980
|
wlr renderer/texture: rename init to create when it does alloc
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2017-08-19 08:33:31 +02:00 |
Drew DeVault
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c24351681f
|
Refactor EGL handling
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2017-08-10 22:15:37 -04:00 |
nyorain
|
67369173aa
|
Implement drm (egl) buffer attaching
|
2017-08-10 10:59:58 +02:00 |
Drew DeVault
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b18209c904
|
Switch to GLES2
Closes #13
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2017-06-23 11:38:45 -04:00 |