Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
...
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Tony Crisci
8306f46dfb
implement surface frame
...
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
2017-08-09 17:27:12 +02:00
nyorain
1bea754521
Implement wlr_region using pixman
2017-08-09 17:05:55 +02:00
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
Drew DeVault
8920b5d607
Merge branch 'wlcore'
2017-06-29 16:00:24 -04:00
Drew DeVault
f5b7bc033e
Add wlr_wl_compositor and remove wlr_wl_shm
2017-06-26 10:26:55 -04:00
Scott Anderson
0cd94f0cf0
Added software cursor fallback
2017-06-26 17:34:15 +12:00
Drew DeVault
168f0955ab
Add wl_output globals for wlr_outputs
2017-06-22 14:27:35 -04:00
Drew DeVault
3d71969b2a
Make event names consistent
2017-06-21 14:07:09 -04:00
Drew DeVault
f4453d104d
Reorganize wlr-common
2017-06-21 12:10:07 -04:00
Drew DeVault
53a8b4f127
Split out types.h and wlr/types.h
...
TODO: Update the code accordingly and move other types into the same
paradigm
2017-06-21 10:10:04 -04:00