Calvin Lee
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5cc7342606
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Prevent alloc errors from crashing
Resolves #76
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2017-08-15 08:04:57 +02:00 |
Drew DeVault
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94e6e6334b
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Refactor out wlr_texture_state
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2017-08-14 08:25:26 -04:00 |
nyorain
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862bc9783f
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Fix egl image leak in gles renderer
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2017-08-12 11:41:40 +02:00 |
Drew DeVault
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a6efb90382
|
s/gen/ensure/ fixes #47
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2017-08-11 09:00:26 -04:00 |
Drew DeVault
|
c24351681f
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Refactor EGL handling
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2017-08-10 22:15:37 -04:00 |
Drew DeVault
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7095274a9e
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Merge branch 'master' into drm_buffer
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2017-08-10 13:19:39 -04:00 |
Drew DeVault
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888986b038
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Remove excess logging
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2017-08-10 08:36:45 -04:00 |
Drew DeVault
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7da43ff8b0
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Implement wlr_surface_flush_damage
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2017-08-10 08:26:16 -04:00 |
nyorain
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073dff63da
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Fix style issues
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2017-08-10 11:05:18 +02:00 |
nyorain
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67369173aa
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Implement drm (egl) buffer attaching
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2017-08-10 10:59:58 +02:00 |
Drew DeVault
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e2b7712302
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Use texture->pixel_format instead of re-scanning
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2017-08-09 22:56:57 -04:00 |
Drew DeVault
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4de930542f
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Implement partial texture uploads
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2017-08-09 22:17:40 -04:00 |
nyorain
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e167f41fde
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Rename wlr_surface -> wlr_texture; attach -> upload
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2017-08-08 18:25:16 +02:00 |