Drew DeVault
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a1d5d20914
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Address some more feedback
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2018-03-27 18:51:41 -04:00 |
Drew DeVault
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52fe2688ea
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Address @emersion's feedback
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2018-03-27 18:51:41 -04:00 |
Drew DeVault
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776b81d499
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Fix surface layer damage tracking
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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0e318df13d
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Add margin animation to the example demo
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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86ca4bea6d
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Fix layer rendering/layout bugs
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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097e87ca9f
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Handle usable area for maximized windows
Also fixes some bugs
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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ab6c2bf584
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Reset exclusivity after shell layer
Also fixes an issue which was applying exclusivity to all edges
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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df9dbf3170
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Fix rebase issues; rearrange layers on destroy
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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11c57d22b0
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Use 0 for default width/height (rather than -1)
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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d1c0e6fe2c
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Add layer_surface.close
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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b73c4f48c1
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Fix exclusive zone among other layers
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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8c98c18880
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Gracefully deal with outputs being removed
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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f444a0d14c
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Implement layer surface damage
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2018-03-27 18:50:32 -04:00 |
Drew DeVault
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4bf936360d
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Arrange & render layer surfaces
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2018-03-27 18:50:09 -04:00 |
Drew DeVault
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b31ce4220c
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Add broken test client and rootston stubs
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2018-03-27 18:50:09 -04:00 |