|  Drew DeVault | f4453d104d | Reorganize wlr-common | 2017-06-21 12:10:07 -04:00 | 
				
					
						|  Drew DeVault | c9d5a0b2fb | Clean up Wayland backend GL context and such | 2017-06-20 15:29:27 -04:00 | 
				
					
						|  Drew DeVault | 2443a070e7 | Add colored quad and ellipse rendering primitives | 2017-06-15 15:31:13 -04:00 | 
				
					
						|  Drew DeVault | 7a25d6c50b | Destroy gles3 wlr_surfaces | 2017-06-09 10:33:02 -04:00 | 
				
					
						|  Drew DeVault | 2b909e1729 | Add error "handling" to gles3 backend | 2017-06-09 10:28:50 -04:00 | 
				
					
						|  Drew DeVault | cd6a40d816 | Further improvements to rendering subsystem | 2017-06-08 15:52:42 -04:00 | 
				
					
						|  Drew DeVault | 83f8864f0a | Add wlr_renderer and move quad rendering there | 2017-06-08 12:02:51 -04:00 | 
				
					
						|  Drew DeVault | 211488131f | Add wlr_shader to wlr-render | 2017-06-08 11:30:38 -04:00 | 
				
					
						|  Drew DeVault | fc1dc1b5b0 | Use constant VBO for quad, add matrix stuff | 2017-06-07 21:35:07 -04:00 |