wlroots/render/gles2
Simon Ser 004cf887b7 render/gles2: prevent imported DMA-BUF textures from being mutated
The compositor shouldn't write to client buffers if the client
attaches a DMA-BUF to a wl_surface, then attaches a shm buffer.
Make gles2_texture_write_pixels return an error to prevent this
from happening.
2021-04-15 10:49:42 +02:00
..
meson.build render: extract gles2 build files to subdir 2021-01-15 22:13:04 +01:00
pixel_format.c render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format 2021-03-25 10:55:54 +01:00
renderer.c drm: check for PRIME support 2021-04-10 10:49:55 +02:00
shaders.c render: drop support for ellipses 2021-04-08 09:10:03 +02:00
texture.c render/gles2: prevent imported DMA-BUF textures from being mutated 2021-04-15 10:49:42 +02:00