Now that we have our own wl_drm implementation, there's no reason to provide custom renderer hooks to init a wl_display in the interface. We can just initialize the wl_display generically, depending on the renderer capabilities. |
||
|---|---|---|
| .. | ||
| dmabuf.h | ||
| drm_format_set.h | ||
| egl.h | ||
| gles2.h | ||
| interface.h | ||
| pixman.h | ||
| wlr_renderer.h | ||
| wlr_texture.h | ||