wlroots/backend/drm
Mariusz Bialonczyk 15dacebc36 multi-backend: do not expose internal renderers
backend_get_renderer() is now returning the renderer of the primary GPU, instead
of its own renderer, since that's the thing which actually does all of the "real"
rendering

wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU
is handled).

credits: @ascent12
2018-08-03 07:43:22 +02:00
..
atomic.c Implement wlr-gamma-control-unstable-v1 2018-08-02 23:33:04 +01:00
backend.c multi-backend: do not expose internal renderers 2018-08-03 07:43:22 +02:00
drm.c backend/drm: remove unnecessary casts 2018-08-02 23:33:59 +01:00
legacy.c util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
properties.c util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
renderer.c util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
util.c util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00