15dacebc36
backend_get_renderer() is now returning the renderer of the primary GPU, instead of its own renderer, since that's the thing which actually does all of the "real" rendering wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU is handled). credits: @ascent12 |
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.. | ||
atomic.c | ||
backend.c | ||
drm.c | ||
legacy.c | ||
properties.c | ||
renderer.c | ||
util.c |