wlroots/render/gles2
Simon Ser a2419eb4ea render/egl: make most functions private
The wlr_egl functions are mostly used internally by the GLES2
renderer. Let's reduce our API surface a bit by hiding them. If
there are good use-cases for one of these, we can always make them
public again.

The functions mutating the current EGL context are not made private
because e.g. Wayfire uses them.
2021-06-24 13:53:05 -04:00
..
meson.build render: make GLES2 renderer optional 2021-04-17 16:39:40 +02:00
pixel_format.c render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format 2021-03-25 10:55:54 +01:00
renderer.c render/egl: make most functions private 2021-06-24 13:53:05 -04:00
shaders.c render: drop support for ellipses 2021-04-08 09:10:03 +02:00
texture.c render/egl: make most functions private 2021-06-24 13:53:05 -04:00