wlroots/backend
Simon Ser afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
..
drm render/gles2: make EGL context current in bind_buffer 2021-01-16 09:06:17 +01:00
headless render/gles2: make EGL context current in bind_buffer 2021-01-16 09:06:17 +01:00
libinput backend/session: replace session_signal with events.active 2020-11-19 22:47:49 +01:00
multi backend/multi: implement get_drm_fd 2021-01-16 08:57:42 +01:00
noop noop: listen to display destroy and destroy the backend 2020-12-31 20:34:36 +01:00
session backend/session: allow wlr_session_find_gpus to return an error 2021-01-04 19:46:44 +01:00
wayland render/gles2: make EGL context current in bind_buffer 2021-01-16 09:06:17 +01:00
x11 render/gles2: make EGL context current in bind_buffer 2021-01-16 09:06:17 +01:00
backend.c backend: add get_drm_fd to interface 2021-01-16 08:57:42 +01:00
meson.build Drop RDP backend 2020-01-10 19:38:39 +01:00