wlroots/render
Simon Zeni 9601a2abf0 output: improve transform matrix calculation
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.

The goal is to help the pixman rendering process.
2021-03-10 15:33:36 +01:00
..
gles2 output: improve transform matrix calculation 2021-03-10 15:33:36 +01:00
allocator.c render/allocator: ignore NULL in wlr_allocator_destroy 2020-12-17 20:34:19 +01:00
dmabuf.c render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 2021-02-02 19:53:16 +01:00
drm_format_set.c render/drm_format_set: add special case for LINEAR-only formats 2020-12-30 11:17:43 +01:00
egl.c render/egl: log whether DMA-BUF modifiers are supported 2021-02-01 16:16:37 +01:00
gbm_allocator.c render/gbm_allocator: avoid drmPrimeHandleToFD 2021-01-23 16:41:54 +01:00
meson.build render/shm_format: add wl_shm_format conversion helpers 2021-02-23 16:09:26 +01:00
shm_format.c render/shm_format: add wl_shm_format conversion helpers 2021-02-23 16:09:26 +01:00
swapchain.c render/swapchain: add support for buffer age 2020-11-15 22:48:42 +01:00
wlr_renderer.c render: use DRM formats in wlr_renderer_read_pixels 2021-02-23 16:09:26 +01:00
wlr_texture.c render: use DRM formats in wlr_texture_from_pixels 2021-02-23 16:09:26 +01:00