4555fc8a54
It was broken because the damage extents were rotated about its own center, not about the center of the surface. This adds a new wlr_region_rotated_bounds that rotates regions. This allows us to have only one code path (for both non-rotated views and rotated views) and optimizes rendering for rotated views. |
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.. | ||
backend | ||
render | ||
rootston | ||
util | ||
wlr | ||
xcursor | ||
xwayland | ||
meson.build |