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4a4da256dd
wlroots
/
render
/
gles2
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Simon Zeni
4a4da256dd
render/gles2: use glGetAttribLocation instead of hardcoded indices
2020-06-24 20:01:19 +02:00
..
pixel_format.c
render/gles2: remove duplicated format list
2020-03-09 15:26:28 +01:00
renderer.c
render/gles2: use glGetAttribLocation instead of hardcoded indices
2020-06-24 20:01:19 +02:00
shaders.c
render/gles2: use .x/.y instead of .s/.t
2020-06-17 09:10:54 -06:00
texture.c
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
2020-06-06 08:59:38 +02:00