wlroots/render/gles2
Simon Ser 2585f322cb
render/gles2: fix EGL use-after-free
The wlr_egl was cleaned up too early.

While at it, also fix a memory leak.

Fixes: b899a412e3 ("backend: remove wlr_egl from all backends")
2021-01-12 10:45:14 +01:00
..
pixel_format.c render/gles2: remove duplicated format list 2020-03-09 15:26:28 +01:00
renderer.c render/gles2: fix EGL use-after-free 2021-01-12 10:45:14 +01:00
shaders.c render/gles2: use .x/.y instead of .s/.t 2020-06-17 09:10:54 -06:00
texture.c render/gles2: require GL_EXT_unpack_subimage 2020-12-15 14:55:18 +01:00