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53a53f55b4
wlroots
/
render
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Dominique Martinet
c323bfc6a0
GLES2: detach and delete shaders after LinkProgram
...
Also make sure program linked correctly!
2017-08-12 00:24:30 +02:00
..
gles2
GLES2: detach and delete shaders after LinkProgram
2017-08-12 00:24:30 +02:00
egl.c
Refactor EGL handling
2017-08-10 22:15:37 -04:00
matrix.c
Style cleanup
2017-08-09 17:30:22 -04:00
meson.build
Refactor meson and move xdg-shell into wlroots
2017-08-11 09:37:09 -04:00
wlr_renderer.c
Refactor EGL handling
2017-08-10 22:15:37 -04:00
wlr_texture.c
Implement drm (egl) buffer attaching
2017-08-10 10:59:58 +02:00