wlroots/render/gles2
Dominique Martinet c323bfc6a0 GLES2: detach and delete shaders after LinkProgram
Also make sure program linked correctly!
2017-08-12 00:24:30 +02:00
..
pixel_format.c Support wl_shm pixel formats in gles2 renderer 2017-06-23 14:25:55 -04:00
renderer.c GLES2: detach and delete shaders after LinkProgram 2017-08-12 00:24:30 +02:00
shaders.c Implement drm (egl) buffer attaching 2017-08-10 10:59:58 +02:00
texture.c s/gen/ensure/ fixes #47 2017-08-11 09:00:26 -04:00
util.c Switch to GLES2 2017-06-23 11:38:45 -04:00