They are never used in practice, which makes all of our flag handling effectively dead code. Also, APIs such as KMS don't provide a good way to deal with the flags. Let's just fail the DMA-BUF import when clients provide flags. |
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| .. | ||
| meson.build | ||
| pixel_format.c | ||
| renderer.c | ||
| shaders.c | ||
| texture.c | ||