Move the global into wlr_gles2_renderer. This removes global state and allows us to have multiple renderers with different GL loaders. |
||
|---|---|---|
| .. | ||
| gles2 | ||
| dmabuf.c | ||
| drm_format_set.c | ||
| egl.c | ||
| meson.build | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||
Move the global into wlr_gles2_renderer. This removes global state and allows us to have multiple renderers with different GL loaders. |
||
|---|---|---|
| .. | ||
| gles2 | ||
| dmabuf.c | ||
| drm_format_set.c | ||
| egl.c | ||
| meson.build | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||