Add a signal for wlr_surface destruction on the wlr_surface that compositors can listen to to remove the surface from their state. Implement a listener for this in the example wl_compositor to remove the surface from its internal list of surfaces. Destroy the surface in the compositor destroy_surface callback given when the surface resource was created. Add a reference to the surface resource to the wlr_surface so a compositor can find it in its list of resources upon wlr_resource destruction. |
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| .. | ||
| gles2 | ||
| CMakeLists.txt | ||
| matrix.c | ||
| wlr_renderer.c | ||
| wlr_surface.c | ||