This adds a a function to create a wlr_texture from a wlr_buffer. The main motivation for this is to allow the renderer to create a single wlr_texture per wlr_buffer. This can avoid needless imports by re-using existing textures. |
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| .. | ||
| backend | ||
| render | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||