wlroots/include/wlr/render
Simon Ser a04cfca4da Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
2021-11-17 16:12:59 +00:00
..
allocator.h render/allocator: make wlr_allocator part of the public API 2021-11-09 15:26:36 +00:00
dmabuf.h Remove support for DMA-BUF flags 2021-11-17 16:12:59 +00:00
drm_format_set.h backend/drm: check format when scanning out DMA-BUF 2019-06-07 09:06:11 -04:00
egl.h render/egl: initialize wlr_egl with EGL_PLATFORM_DEVICE_EXT 2021-07-27 20:45:53 +02:00
gles2.h Remove support for DMA-BUF flags 2021-11-17 16:12:59 +00:00
interface.h render: drop wlr_renderer_impl.init_wl_display 2021-07-22 14:10:26 -04:00
pixman.h render: add get native paint target of renderer 2021-06-19 10:04:35 +02:00
vulkan.h render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
wlr_renderer.h move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
wlr_texture.h render/wlr_texture: put wlr_texture_from_buffer into the public API 2021-07-22 22:28:24 +02:00