wlroots/include
Simon Ser 447835afc1 render/gles2: provide public API to access GL texture
Prior to this commit, compositors needed to render the texture to an
intermediate off-screen buffer using wlr_renderer APIs if they wanted to
use a custom rendering path (e.g. render to a 3D scene).

A new wlr_gles2_texture_get_attribs exposes the GL texture target and ID
so that compositors can render wlr_textures with their own shaders. An
example of a compositor doing so is available at [1].

[1]: 3db905b784/src/render.c (L227)
2019-11-07 14:24:03 -05:00
..
backend backend/x11: Give X11 a real rendering loop 2019-11-02 12:43:33 +01:00
render render/gles: Simplify textures a bit 2019-11-06 09:46:01 +01:00
types Remove all wayland-server.h includes 2019-07-27 15:49:32 -04:00
util Remove all wayland-server.h includes 2019-07-27 15:49:32 -04:00
wlr render/gles2: provide public API to access GL texture 2019-11-07 14:24:03 -05:00
xcursor Add xcursor sublibrary 2017-08-07 21:13:04 -04:00
xwayland xwm: Add _NET_CLIENT_LIST support 2019-02-15 11:08:54 +01:00
meson.build config: Avoid clash with other config-headers 2017-12-27 17:13:58 +01:00