wlroots/include/wlr
Simon Ser 447835afc1 render/gles2: provide public API to access GL texture
Prior to this commit, compositors needed to render the texture to an
intermediate off-screen buffer using wlr_renderer APIs if they wanted to
use a custom rendering path (e.g. render to a 3D scene).

A new wlr_gles2_texture_get_attribs exposes the GL texture target and ID
so that compositors can render wlr_textures with their own shaders. An
example of a compositor doing so is available at [1].

[1]: 3db905b784/src/render.c (L227)
2019-11-07 14:24:03 -05:00
..
backend backend/drm: add support for custom modes 2019-10-27 10:46:47 -04:00
interfaces Revert "output: atomic mode" 2019-08-07 16:22:11 +09:00
render render/gles2: provide public API to access GL texture 2019-11-07 14:24:03 -05:00
types Introduce wlr_keyboard_group 2019-11-05 20:05:49 +01:00
util Remove all wayland-server.h includes 2019-07-27 15:49:32 -04:00
backend.h Remove all wayland-server.h includes 2019-07-27 15:49:32 -04:00
config.h.in Add FreeRDP backend for remote desktop support 2019-04-08 08:09:07 -06:00
meson.build Use #if instead of #ifdef for wlroots config data 2018-11-12 10:12:46 +01:00
version.h.in Revert "Revert "Merge pull request #1194 from ascent12/meson_feature"" 2018-08-24 19:35:02 +12:00
xcursor.h Initial pass on API stability guarantees 2018-07-29 19:20:34 -04:00
xwayland.h xwayland: Expose configure request mask 2019-10-08 19:46:06 +03:00