We don't always need to enable blending: when the texture doesn't have alpha or when the color is opaque, we can disable it. |
||
|---|---|---|
| .. | ||
| meson.build | ||
| pixel_format.c | ||
| renderer.c | ||
| shaders.c | ||
| texture.c | ||
We don't always need to enable blending: when the texture doesn't have alpha or when the color is opaque, we can disable it. |
||
|---|---|---|
| .. | ||
| meson.build | ||
| pixel_format.c | ||
| renderer.c | ||
| shaders.c | ||
| texture.c | ||