Prior to this commit, WLR_RENDERER was only looked up when the backend returned a DRM FD. Make it so WLR_RENDERER is always looked up, so that running wlroots on a system without a GPU and with WLR_RENDERER=gles2 fails as expected instead of falling back to the Pixman renderer. |
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| .. | ||
| gles2 | ||
| pixman | ||
| allocator.c | ||
| dmabuf.c | ||
| drm_format_set.c | ||
| egl.c | ||
| gbm_allocator.c | ||
| meson.build | ||
| pixel_format.c | ||
| shm_allocator.c | ||
| swapchain.c | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||