Mesa provides YUV shaders, and can import multi-planar YUV DMA-BUFs as a single EGLImage. Remove the arbitrary limitation. If the driver doesn't support importing YUV as a single EGLImage, the import will fail and the result will be the same anyways. |
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| .. | ||
| meson.build | ||
| pixel_format.c | ||
| renderer.c | ||
| shaders.c | ||
| texture.c | ||