wlroots/types/wlr_output.c

1016 lines
29 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <tgmath.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "util/signal.h"
#define OUTPUT_VERSION 3
static void output_send_to_resource(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
const uint32_t version = wl_resource_get_version(resource);
if (version >= WL_OUTPUT_GEOMETRY_SINCE_VERSION) {
wl_output_send_geometry(resource, output->lx, output->ly,
output->phys_width, output->phys_height, output->subpixel,
output->make, output->model, output->transform);
}
if (version >= WL_OUTPUT_MODE_SINCE_VERSION) {
struct wlr_output_mode *mode;
wl_list_for_each(mode, &output->modes, link) {
uint32_t flags = mode->flags & WL_OUTPUT_MODE_PREFERRED;
if (output->current_mode == mode) {
flags |= WL_OUTPUT_MODE_CURRENT;
}
wl_output_send_mode(resource, flags, mode->width, mode->height,
mode->refresh);
}
if (wl_list_length(&output->modes) == 0) {
// Output has no mode, send the current width/height
wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT,
output->width, output->height, output->refresh);
}
}
if (version >= WL_OUTPUT_SCALE_SINCE_VERSION) {
wl_output_send_scale(resource, (uint32_t)ceil(output->scale));
}
if (version >= WL_OUTPUT_DONE_SINCE_VERSION) {
wl_output_send_done(resource);
}
}
static void output_send_current_mode_to_resource(
struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
const uint32_t version = wl_resource_get_version(resource);
if (version < WL_OUTPUT_MODE_SINCE_VERSION) {
return;
}
if (output->current_mode != NULL) {
struct wlr_output_mode *mode = output->current_mode;
uint32_t flags = mode->flags & WL_OUTPUT_MODE_PREFERRED;
wl_output_send_mode(resource, flags | WL_OUTPUT_MODE_CURRENT,
mode->width, mode->height, mode->refresh);
} else {
// Output has no mode
wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT, output->width,
output->height, output->refresh);
}
if (version >= WL_OUTPUT_DONE_SINCE_VERSION) {
wl_output_send_done(resource);
}
}
static void output_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
}
static void output_handle_release(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct wl_output_interface output_impl = {
.release = output_handle_release,
};
static void output_bind(struct wl_client *wl_client, void *data,
uint32_t version, uint32_t id) {
struct wlr_output *output = data;
struct wl_resource *resource = wl_resource_create(wl_client,
&wl_output_interface, version, id);
if (resource == NULL) {
wl_client_post_no_memory(wl_client);
return;
}
wl_resource_set_implementation(resource, &output_impl, output,
output_handle_resource_destroy);
wl_list_insert(&output->resources, wl_resource_get_link(resource));
output_send_to_resource(resource);
}
void wlr_output_create_global(struct wlr_output *output) {
if (output->global != NULL) {
return;
}
output->global = wl_global_create(output->display,
&wl_output_interface, OUTPUT_VERSION, output, output_bind);
if (output->global == NULL) {
wlr_log(WLR_ERROR, "Failed to allocate wl_output global");
}
}
void wlr_output_destroy_global(struct wlr_output *output) {
if (output->global == NULL) {
return;
}
// Make all output resources inert
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &output->resources) {
wl_resource_set_user_data(resource, NULL);
wl_list_remove(wl_resource_get_link(resource));
wl_list_init(wl_resource_get_link(resource));
}
wl_global_destroy(output->global);
output->global = NULL;
}
void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
if (output->enabled == enabled) {
return;
}
output->enabled = enabled;
wlr_signal_emit_safe(&output->events.enable, output);
}
static void output_update_matrix(struct wlr_output *output) {
wlr_matrix_projection(output->transform_matrix, output->width,
output->height, output->transform);
}
bool wlr_output_enable(struct wlr_output *output, bool enable) {
if (output->enabled == enable) {
return true;
}
if (output->impl->enable) {
return output->impl->enable(output, enable);
}
return false;
}
bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
if (!output->impl || !output->impl->set_mode) {
return false;
}
return output->impl->set_mode(output, mode);
}
bool wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh) {
if (!output->impl || !output->impl->set_custom_mode) {
return false;
}
return output->impl->set_custom_mode(output, width, height, refresh);
}
void wlr_output_update_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
output->current_mode = mode;
wlr_output_update_custom_mode(output, mode->width, mode->height,
mode->refresh);
}
void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh) {
if (output->width == width && output->height == height &&
output->refresh == refresh) {
return;
}
output->width = width;
output->height = height;
output_update_matrix(output);
output->refresh = refresh;
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
output_send_current_mode_to_resource(resource);
}
wlr_signal_emit_safe(&output->events.mode, output);
}
void wlr_output_set_transform(struct wlr_output *output,
enum wl_output_transform transform) {
output->impl->transform(output, transform);
output_update_matrix(output);
// TODO: only send geometry and done
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
output_send_to_resource(resource);
}
wlr_signal_emit_safe(&output->events.transform, output);
}
void wlr_output_set_position(struct wlr_output *output, int32_t lx,
int32_t ly) {
if (lx == output->lx && ly == output->ly) {
return;
}
output->lx = lx;
output->ly = ly;
// TODO: only send geometry and done
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
output_send_to_resource(resource);
}
}
void wlr_output_set_scale(struct wlr_output *output, float scale) {
if (output->scale == scale) {
return;
}
output->scale = scale;
// TODO: only send mode and done
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
output_send_to_resource(resource);
}
wlr_signal_emit_safe(&output->events.scale, output);
}
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_output *output =
wl_container_of(listener, output, display_destroy);
wlr_output_destroy_global(output);
}
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl, struct wl_display *display) {
assert(impl->make_current && impl->swap_buffers && impl->transform);
if (impl->set_cursor || impl->move_cursor) {
assert(impl->set_cursor && impl->move_cursor);
}
output->backend = backend;
output->impl = impl;
output->display = display;
wl_list_init(&output->modes);
output->transform = WL_OUTPUT_TRANSFORM_NORMAL;
output->scale = 1;
wl_list_init(&output->cursors);
wl_list_init(&output->resources);
wl_signal_init(&output->events.frame);
wl_signal_init(&output->events.needs_swap);
wl_signal_init(&output->events.swap_buffers);
wl_signal_init(&output->events.present);
wl_signal_init(&output->events.enable);
wl_signal_init(&output->events.mode);
wl_signal_init(&output->events.scale);
wl_signal_init(&output->events.transform);
wl_signal_init(&output->events.destroy);
pixman_region32_init(&output->damage);
const char *no_hardware_cursors = getenv("WLR_NO_HARDWARE_CURSORS");
if (no_hardware_cursors != NULL && strcmp(no_hardware_cursors, "1") == 0) {
wlr_log(WLR_DEBUG,
"WLR_NO_HARDWARE_CURSORS set, forcing software cursors");
output->software_cursor_locks = 1;
}
output->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &output->display_destroy);
output->frame_pending = true;
}
void wlr_output_destroy(struct wlr_output *output) {
if (!output) {
return;
}
wl_list_remove(&output->display_destroy.link);
wlr_output_destroy_global(output);
wlr_output_set_fullscreen_surface(output, NULL);
wlr_signal_emit_safe(&output->events.destroy, output);
struct wlr_output_mode *mode, *tmp_mode;
wl_list_for_each_safe(mode, tmp_mode, &output->modes, link) {
wl_list_remove(&mode->link);
free(mode);
}
struct wlr_output_cursor *cursor, *tmp_cursor;
wl_list_for_each_safe(cursor, tmp_cursor, &output->cursors, link) {
wlr_output_cursor_destroy(cursor);
}
pixman_region32_fini(&output->damage);
if (output->impl && output->impl->destroy) {
output->impl->destroy(output);
} else {
free(output);
}
}
void wlr_output_transformed_resolution(struct wlr_output *output,
int *width, int *height) {
if (output->transform % 2 == 0) {
*width = output->width;
*height = output->height;
} else {
*width = output->height;
*height = output->width;
}
}
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height) {
wlr_output_transformed_resolution(output, width, height);
*width /= output->scale;
*height /= output->scale;
}
bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
return output->impl->make_current(output, buffer_age);
}
static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
assert(renderer);
struct wlr_box box = {
.x = rect->x1,
.y = rect->y1,
.width = rect->x2 - rect->x1,
.height = rect->y2 - rect->y1,
};
int ow, oh;
wlr_output_transformed_resolution(output, &ow, &oh);
// Scissor is in renderer coordinates, ie. upside down
enum wl_output_transform transform =
wlr_output_transform_invert(output->transform);
wlr_box_transform(&box, transform, ow, oh, &box);
wlr_renderer_scissor(renderer, &box);
}
static void output_fullscreen_surface_get_box(struct wlr_output *output,
struct wlr_surface *surface, struct wlr_box *box) {
int width, height;
wlr_output_effective_resolution(output, &width, &height);
int x = (width - surface->current.width) / 2;
int y = (height - surface->current.height) / 2;
box->x = x * output->scale;
box->y = y * output->scale;
box->width = surface->current.width * output->scale;
box->height = surface->current.height * output->scale;
}
static void output_fullscreen_surface_render(struct wlr_output *output,
struct wlr_surface *surface, const struct timespec *when,
pixman_region32_t *damage) {
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
assert(renderer);
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
return;
}
struct wlr_box box;
output_fullscreen_surface_get_box(output, surface, &box);
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0,
output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);
wlr_surface_send_frame_done(surface, when);
}
/**
* Returns the cursor box, scaled for its output.
*/
static void output_cursor_get_box(struct wlr_output_cursor *cursor,
struct wlr_box *box) {
box->x = cursor->x - cursor->hotspot_x;
box->y = cursor->y - cursor->hotspot_y;
box->width = cursor->width;
box->height = cursor->height;
}
static void output_cursor_render(struct wlr_output_cursor *cursor,
const struct timespec *when, pixman_region32_t *damage) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(cursor->output->backend);
assert(renderer);
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
texture = wlr_surface_get_texture(cursor->surface);
}
if (texture == NULL) {
return;
}
struct wlr_box box;
output_cursor_get_box(cursor, &box);
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y,
box.width, box.height);
pixman_region32_intersect(&surface_damage, &surface_damage, damage);
if (!pixman_region32_not_empty(&surface_damage)) {
goto surface_damage_finish;
}
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
cursor->output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
for (int i = 0; i < nrects; ++i) {
output_scissor(cursor->output, &rects[i]);
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);
if (cursor->surface != NULL) {
wlr_surface_send_frame_done(cursor->surface, when);
}
surface_damage_finish:
pixman_region32_fini(&surface_damage);
}
bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
pixman_region32_t *damage) {
if (output->frame_pending) {
wlr_log(WLR_ERROR, "Tried to swap buffers when a frame is pending");
return false;
}
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
pixman_region32_t render_damage;
pixman_region32_init(&render_damage);
pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
width, height);
if (damage != NULL) {
// Damage tracking supported
pixman_region32_intersect(&render_damage, &render_damage, damage);
}
struct timespec now;
if (when == NULL) {
clock_gettime(CLOCK_MONOTONIC, &now);
when = &now;
}
if (pixman_region32_not_empty(&render_damage)) {
if (output->fullscreen_surface != NULL) {
output_fullscreen_surface_render(output, output->fullscreen_surface,
when, &render_damage);
}
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (!cursor->enabled || !cursor->visible ||
output->hardware_cursor == cursor) {
continue;
}
output_cursor_render(cursor, when, &render_damage);
}
}
struct wlr_output_event_swap_buffers event = {
.output = output,
.when = when,
.damage = damage,
};
wlr_signal_emit_safe(&output->events.swap_buffers, &event);
// Transform damage into renderer coordinates, ie. upside down
enum wl_output_transform transform = wlr_output_transform_compose(
wlr_output_transform_invert(output->transform),
WL_OUTPUT_TRANSFORM_FLIPPED_180);
wlr_region_transform(&render_damage, &render_damage, transform, width,
height);
if (!output->impl->swap_buffers(output, damage ? &render_damage : NULL)) {
return false;
}
output->needs_swap = false;
pixman_region32_clear(&output->damage);
pixman_region32_fini(&render_damage);
return true;
}
void wlr_output_send_frame(struct wlr_output *output) {
output->frame_pending = false;
wlr_signal_emit_safe(&output->events.frame, output);
output->frame_pending = true;
if (output->idle_frame != NULL) {
wl_event_source_remove(output->idle_frame);
output->idle_frame = NULL;
}
}
static void schedule_frame_handle_idle_timer(void *data) {
struct wlr_output *output = data;
output->idle_frame = NULL;
if (!output->frame_pending) {
wlr_output_send_frame(output);
}
}
void wlr_output_schedule_frame(struct wlr_output *output) {
if (output->frame_pending || output->idle_frame != NULL) {
return;
}
// TODO: ask the backend to send a frame event when appropriate instead
struct wl_event_loop *ev = wl_display_get_event_loop(output->display);
output->idle_frame =
wl_event_loop_add_idle(ev, schedule_frame_handle_idle_timer, output);
}
void wlr_output_send_present(struct wlr_output *output,
struct wlr_output_event_present *event) {
struct wlr_output_event_present _event = {0};
if (event == NULL) {
event = &_event;
}
event->output = output;
struct timespec now;
if (event->when == NULL) {
clockid_t clock = wlr_backend_get_presentation_clock(output->backend);
errno = 0;
if (clock_gettime(clock, &now) != 0) {
wlr_log_errno(WLR_ERROR, "failed to send output present event: "
"failed to read clock");
return;
}
event->when = &now;
}
wlr_signal_emit_safe(&output->events.present, event);
}
bool wlr_output_set_gamma(struct wlr_output *output, size_t size,
const uint16_t *r, const uint16_t *g, const uint16_t *b) {
if (!output->impl->set_gamma) {
return false;
}
return output->impl->set_gamma(output, size, r, g, b);
}
size_t wlr_output_get_gamma_size(struct wlr_output *output) {
if (!output->impl->get_gamma_size) {
return 0;
}
return output->impl->get_gamma_size(output);
}
bool wlr_output_export_dmabuf(struct wlr_output *output,
struct wlr_dmabuf_attributes *attribs) {
if (!output->impl->export_dmabuf) {
return false;
}
return output->impl->export_dmabuf(output, attribs);
}
void wlr_output_update_needs_swap(struct wlr_output *output) {
output->needs_swap = true;
wlr_signal_emit_safe(&output->events.needs_swap, output);
}
void wlr_output_damage_whole(struct wlr_output *output) {
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
pixman_region32_union_rect(&output->damage, &output->damage, 0, 0,
width, height);
wlr_output_update_needs_swap(output);
}
static void output_fullscreen_surface_reset(struct wlr_output *output) {
if (output->fullscreen_surface != NULL) {
wl_list_remove(&output->fullscreen_surface_commit.link);
wl_list_remove(&output->fullscreen_surface_destroy.link);
output->fullscreen_surface = NULL;
wlr_output_damage_whole(output);
}
}
static void output_fullscreen_surface_handle_commit(
struct wl_listener *listener, void *data) {
struct wlr_output *output = wl_container_of(listener, output,
fullscreen_surface_commit);
struct wlr_surface *surface = output->fullscreen_surface;
if (output->fullscreen_width != surface->current.width ||
output->fullscreen_height != surface->current.height) {
output->fullscreen_width = surface->current.width;
output->fullscreen_height = surface->current.height;
wlr_output_damage_whole(output);
return;
}
struct wlr_box box;
output_fullscreen_surface_get_box(output, surface, &box);
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current.surface_damage);
wlr_region_scale(&damage, &damage, output->scale);
pixman_region32_translate(&damage, box.x, box.y);
pixman_region32_union(&output->damage, &output->damage, &damage);
pixman_region32_fini(&damage);
wlr_output_update_needs_swap(output);
}
static void output_fullscreen_surface_handle_destroy(
struct wl_listener *listener, void *data) {
struct wlr_output *output = wl_container_of(listener, output,
fullscreen_surface_destroy);
output_fullscreen_surface_reset(output);
}
void wlr_output_set_fullscreen_surface(struct wlr_output *output,
struct wlr_surface *surface) {
// TODO: hardware fullscreen
if (output->fullscreen_surface == surface) {
return;
}
output_fullscreen_surface_reset(output);
output->fullscreen_surface = surface;
wlr_output_damage_whole(output);
if (surface == NULL) {
return;
}
output->fullscreen_surface_commit.notify =
output_fullscreen_surface_handle_commit;
wl_signal_add(&surface->events.commit, &output->fullscreen_surface_commit);
output->fullscreen_surface_destroy.notify =
output_fullscreen_surface_handle_destroy;
wl_signal_add(&surface->events.destroy,
&output->fullscreen_surface_destroy);
}
struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_output_interface,
&output_impl));
return wl_resource_get_user_data(resource);
}
static void output_cursor_damage_whole(struct wlr_output_cursor *cursor);
void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
if (lock) {
++output->software_cursor_locks;
} else {
assert(output->software_cursor_locks > 0);
--output->software_cursor_locks;
}
wlr_log(WLR_DEBUG, "%s hardware cursors on output '%s' (locks: %d)",
lock ? "Disabling" : "Enabling", output->name,
output->software_cursor_locks);
if (output->software_cursor_locks > 0 && output->hardware_cursor != NULL) {
assert(output->impl->set_cursor);
output->impl->set_cursor(output, NULL, 1,
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
output_cursor_damage_whole(output->hardware_cursor);
output->hardware_cursor = NULL;
}
// If it's possible to use hardware cursors again, don't switch immediately
// since a recorder is likely to lock software cursors for the next frame
// again.
}
static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
struct wlr_box box;
output_cursor_get_box(cursor, &box);
pixman_region32_union_rect(&cursor->output->damage, &cursor->output->damage,
box.x, box.y, box.width, box.height);
wlr_output_update_needs_swap(cursor->output);
}
static void output_cursor_reset(struct wlr_output_cursor *cursor) {
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
if (cursor->surface != NULL) {
wl_list_remove(&cursor->surface_commit.link);
wl_list_remove(&cursor->surface_destroy.link);
cursor->surface = NULL;
}
}
static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
struct wlr_box output_box;
output_box.x = output_box.y = 0;
wlr_output_transformed_resolution(cursor->output, &output_box.width,
&output_box.height);
struct wlr_box cursor_box;
output_cursor_get_box(cursor, &cursor_box);
struct wlr_box intersection;
bool visible =
wlr_box_intersection(&output_box, &cursor_box, &intersection);
if (cursor->surface != NULL) {
if (cursor->visible && !visible) {
wlr_surface_send_leave(cursor->surface, cursor->output);
}
if (!cursor->visible && visible) {
wlr_surface_send_enter(cursor->surface, cursor->output);
}
}
cursor->visible = visible;
}
static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
int32_t scale = cursor->output->scale;
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
texture = wlr_surface_get_texture(cursor->surface);
scale = cursor->surface->current.scale;
transform = cursor->surface->current.transform;
}
if (cursor->output->software_cursor_locks > 0) {
return false;
}
struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) {
// If the cursor was hidden or was a software cursor, the hardware
// cursor position is outdated
assert(cursor->output->impl->move_cursor);
cursor->output->impl->move_cursor(cursor->output,
(int)cursor->x, (int)cursor->y);
if (cursor->output->impl->set_cursor(cursor->output, texture,
scale, transform, cursor->hotspot_x, cursor->hotspot_y, true)) {
cursor->output->hardware_cursor = cursor;
return true;
}
}
return false;
}
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(cursor->output->backend);
assert(renderer);
output_cursor_reset(cursor);
cursor->width = width;
cursor->height = height;
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
output_cursor_update_visible(cursor);
wlr_texture_destroy(cursor->texture);
cursor->texture = NULL;
cursor->enabled = false;
if (pixels != NULL) {
cursor->texture = wlr_texture_from_pixels(renderer,
WL_SHM_FORMAT_ARGB8888, stride, width, height, pixels);
if (cursor->texture == NULL) {
return false;
}
cursor->enabled = true;
}
if (output_cursor_attempt_hardware(cursor)) {
return true;
}
wlr_log(WLR_DEBUG, "Falling back to software cursor on output '%s'",
cursor->output->name);
output_cursor_damage_whole(cursor);
return true;
}
static void output_cursor_commit(struct wlr_output_cursor *cursor,
bool update_hotspot) {
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
struct wlr_surface *surface = cursor->surface;
assert(surface != NULL);
// Some clients commit a cursor surface with a NULL buffer to hide it.
cursor->enabled = wlr_surface_has_buffer(surface);
cursor->width = surface->current.width * cursor->output->scale;
cursor->height = surface->current.height * cursor->output->scale;
if (update_hotspot) {
cursor->hotspot_x -= surface->current.dx * cursor->output->scale;
cursor->hotspot_y -= surface->current.dy * cursor->output->scale;
}
if (output_cursor_attempt_hardware(cursor)) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_surface_send_frame_done(surface, &now);
return;
}
// Fallback to software cursor
output_cursor_damage_whole(cursor);
}
static void output_cursor_handle_commit(struct wl_listener *listener,
void *data) {
struct wlr_output_cursor *cursor =
wl_container_of(listener, cursor, surface_commit);
output_cursor_commit(cursor, true);
}
static void output_cursor_handle_destroy(struct wl_listener *listener,
void *data) {
struct wlr_output_cursor *cursor = wl_container_of(listener, cursor,
surface_destroy);
output_cursor_reset(cursor);
}
void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y) {
hotspot_x *= cursor->output->scale;
hotspot_y *= cursor->output->scale;
if (surface && surface == cursor->surface) {
// Only update the hotspot: surface hasn't changed
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
} else {
assert(cursor->output->impl->set_cursor);
cursor->output->impl->set_cursor(cursor->output, NULL,
1, WL_OUTPUT_TRANSFORM_NORMAL, hotspot_x, hotspot_y, false);
}
return;
}
output_cursor_reset(cursor);
cursor->surface = surface;
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
if (surface != NULL) {
wl_signal_add(&surface->events.commit, &cursor->surface_commit);
wl_signal_add(&surface->events.destroy, &cursor->surface_destroy);
output_cursor_commit(cursor, false);
cursor->visible = false;
output_cursor_update_visible(cursor);
} else {
cursor->enabled = false;
cursor->width = 0;
cursor->height = 0;
if (cursor->output->hardware_cursor == cursor) {
assert(cursor->output->impl->set_cursor);
cursor->output->impl->set_cursor(cursor->output, NULL, 1,
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
}
}
}
bool wlr_output_cursor_move(struct wlr_output_cursor *cursor,
double x, double y) {
if (cursor->x == x && cursor->y == y) {
return true;
}
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
bool was_visible = cursor->visible;
x *= cursor->output->scale;
y *= cursor->output->scale;
cursor->x = x;
cursor->y = y;
output_cursor_update_visible(cursor);
if (!was_visible && !cursor->visible) {
// Cursor is still hidden, do nothing
return true;
}
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
return true;
}
assert(cursor->output->impl->move_cursor);
return cursor->output->impl->move_cursor(cursor->output, (int)x, (int)y);
}
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output) {
struct wlr_output_cursor *cursor =
calloc(1, sizeof(struct wlr_output_cursor));
if (cursor == NULL) {
return NULL;
}
cursor->output = output;
wl_signal_init(&cursor->events.destroy);
wl_list_init(&cursor->surface_commit.link);
cursor->surface_commit.notify = output_cursor_handle_commit;
wl_list_init(&cursor->surface_destroy.link);
cursor->surface_destroy.notify = output_cursor_handle_destroy;
wl_list_insert(&output->cursors, &cursor->link);
cursor->visible = true; // default position is at (0, 0)
return cursor;
}
void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
if (cursor == NULL) {
return;
}
output_cursor_reset(cursor);
wlr_signal_emit_safe(&cursor->events.destroy, cursor);
if (cursor->output->hardware_cursor == cursor) {
// If this cursor was the hardware cursor, disable it
if (cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 1,
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
}
cursor->output->hardware_cursor = NULL;
}
wlr_texture_destroy(cursor->texture);
wl_list_remove(&cursor->link);
free(cursor);
}
enum wl_output_transform wlr_output_transform_invert(
enum wl_output_transform tr) {
if ((tr & WL_OUTPUT_TRANSFORM_90) && !(tr & WL_OUTPUT_TRANSFORM_FLIPPED)) {
tr ^= WL_OUTPUT_TRANSFORM_180;
}
return tr;
}
enum wl_output_transform wlr_output_transform_compose(
enum wl_output_transform tr_a, enum wl_output_transform tr_b) {
uint32_t flipped = (tr_a ^ tr_b) & WL_OUTPUT_TRANSFORM_FLIPPED;
uint32_t rotated =
(tr_a + tr_b) & (WL_OUTPUT_TRANSFORM_90 | WL_OUTPUT_TRANSFORM_180);
return flipped | rotated;
}