Commit Graph

233 Commits

Author SHA1 Message Date
Ryan Dwyer b7b781ff44 Prevent excessive frame events when compositor doesn't swap buffers
When we send an output frame event, we should not assume that the
compositor is going to call wlr_output_swap_buffers in response to it.
If the compositor does not swap the buffers, the idle event source still
exists and is executed every time the Wayland event loop becomes idle,
which means we send frame events repeatedly until the buffers are
swapped.

This moves the removal of the idle event source out of
wlr_output_swap_buffers and into wlr_output_send_frame, where it is
guaranteed to be removed.
2018-10-05 20:14:34 +10:00
emersion eac7c2ad2f output: add presentation refresh prediction 2018-10-04 22:00:24 +02:00
emersion b0635bf3e7 Rename get_present_clock to get_presentation clock, use it 2018-10-04 22:00:22 +02:00
emersion abddfc99f2 output: fix clock_gettime return value handling 2018-10-04 21:58:17 +02:00
emersion 54e1287f30 backend: add get_present_clock 2018-10-04 21:58:17 +02:00
emersion 26b9d6dbb1 output: send present event from all backends 2018-10-04 21:56:38 +02:00
emersion 78389fe722 output: add present event 2018-10-04 21:56:38 +02:00
emersion 2beb68007e output: make gamma size a size_t and gamma table const 2018-10-03 10:36:33 +02:00
emersion 928572c14d output: add wlr_output_set_hardware_cursors_enabled
And use it in screencopy.
2018-09-18 11:37:37 +02:00
Drew DeVault df991a55ab
Merge pull request #1241 from emersion/output-enable-error-checking
output: make wlr_output_enable return a bool
2018-09-14 21:14:18 -04:00
emersion cb293f09e7 output: make wlr_output_enable return a bool 2018-09-14 18:18:07 +02:00
emersion 524702eb16 output: introduce WLR_NO_HARDWARE_CURSORS 2018-09-14 18:07:21 +02:00
emersion 017cfb0b86 backend/drm: log when de-allocating CRTC 2018-09-04 19:44:44 +02:00
emersion a149c2370a Implement wlr-gamma-control-unstable-v1 2018-08-02 23:33:04 +01:00
Markus Ongyerth 9a6f77fc2c tablet-v2: fix merge commits and test again
There were a few issues after rebase, that the merge algorithm didn't
throw at my face:

wlr_output did a check on the actual role, not a string anymore, so that
had to go to allow tablet-v2 to set cursor surfaces.
A few L_DEBUG/L_ERRORs were still around
There was a user-after-free in tablet-group free()ing, probably after
insufficient testing from a previous feedback pass
2018-07-14 10:29:22 +02:00
Drew DeVault e226e2c011 Missed some old wlr_log calls 2018-07-11 18:36:31 -04:00
Drew DeVault c0b4217fce
Merge pull request #1116 from emersion/surface-role
surface: replace wlr_surface_set_role_committed with wlr_surface_role
2018-07-11 15:27:42 -07:00
emersion 7cbef15206
util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
emersion deeca53e33
Rename wl_resources to resource, wl_global to global 2018-07-08 19:21:31 +01:00
emersion 5fe50b9a28
output: make wl_output resources inert 2018-07-07 23:02:08 +01:00
emersion 33db4263a0
surface: replace wlr_surface_set_role_committed with wlr_surface_role 2018-07-07 22:45:16 +01:00
emersion f440708274
output: fix cursor attach coords handling 2018-07-04 19:12:18 +01:00
emersion 78555abba3
surface: move position and scale out of wlr_surface_state 2018-07-04 19:12:17 +01:00
emersion 3c0d672ebd
surface: make pending and current embedded structs 2018-07-04 19:12:17 +01:00
Dominique Martinet b3313b7f39 wlr_output: fix scope for 'now'
'when' points to now that was defined in the if, so compiler could reuse
that memory area by the time 'when' is called

Found through static analysis.
2018-06-30 11:38:21 +09:00
emersion 57548b557a
Merge branch 'master' into screencontent 2018-06-17 14:49:18 +01:00
emersion 0378d143d9
surface: remove wlr_surface.texture
The texture is managed by the surface's wlr_buffer now. In
particular, the buffer can destroy the texture early if it becomes
invalid.
2018-06-13 19:38:10 +01:00
emersion 21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
emersion e26f4dff98
export-dmabuf: wait for the frame to be ready, send timestamp 2018-05-29 18:47:17 +01:00
emersion 9e26808c28
output, backend/drm: add wlr_output_export_dmabuf 2018-05-29 18:45:45 +01:00
emersion e849a68e6e
output: correctly clear screen when fullscreened 2018-05-20 13:44:18 +01:00
emersion dbba1311b7
output: fix lingering hardware cursors 2018-05-15 18:13:26 +01:00
emersion 13098a18ea
Fix hardware cursors scale & transform 2018-05-09 19:58:18 +01:00
emersion caf9f9022c
Merge pull request #936 from emersion/full-hardware-cursors
output: always use hardware cursors if available
2018-05-04 19:00:45 +01:00
emersion 7843a48432
output: simplify and update code style 2018-05-03 18:46:17 +01:00
emersion 6b3eac37f1
output: assert move_cursor if set_cursor is available 2018-05-02 15:04:35 +01:00
emersion 225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00
emersion 625a7a48dc
Don't use the wlr_ prefix for static functions 2018-04-25 23:51:00 +01:00
emersion 94fa6c88f4
output: don't emit the mode event if it hasn't changed
This also fixes #535.
2018-04-18 00:15:25 +01:00
emersion 1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones 2018-04-12 19:38:33 -04:00
emersion 31c8bdc277
Fix wlr_output_transform_compose 2018-04-12 19:05:05 -04:00
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
emersion 7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection 2018-03-15 21:26:45 +01:00
emersion 824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
emersion 8e3d294d6a
output: fix trailing cursor at (0, 0) on startup 2018-03-11 11:21:40 +01:00
emersion a951fbb264
output: don't move hidden cursors
When using the DRM backend and multiple outputs, that reduces the
number of commits.
2018-03-07 10:22:39 +01:00
Drew DeVault 0820557c8c
Merge pull request #693 from emersion/fix-output-bind-multiple
Fix clients binding multiple times to the same output
2018-03-01 11:23:41 -05:00