wlroots/render
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
..
gles2 Redesign wlr_texture 2018-03-24 23:48:32 -04:00
egl.c Redesign wlr_texture 2018-03-24 23:48:32 -04:00
glapi.txt render/egl: use EGL_KHR_debug 2018-03-21 10:42:43 +01:00
meson.build matrix: move to types/ 2018-03-15 09:11:27 +01:00
wlr_renderer.c Redesign wlr_texture 2018-03-24 23:48:32 -04:00
wlr_texture.c Redesign wlr_texture 2018-03-24 23:48:32 -04:00