This website requires JavaScript.
Explore
Help
Register
Sign In
blankie
/
wlroots
Watch
1
Star
0
Fork
You've already forked wlroots
0
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
ddfee63055
wlroots
/
render
/
gles2
History
Simon Ser
ddfee63055
render: use DRM formats in wlr_renderer_get_shm_texture_formats
2021-02-23 16:09:26 +01:00
..
meson.build
render: extract gles2 build files to subdir
2021-01-15 22:13:04 +01:00
pixel_format.c
render: use DRM formats in wlr_renderer_get_shm_texture_formats
2021-02-23 16:09:26 +01:00
renderer.c
render: use DRM formats in wlr_renderer_get_shm_texture_formats
2021-02-23 16:09:26 +01:00
shaders.c
render/gles2: use .x/.y instead of .s/.t
2020-06-17 09:10:54 -06:00
texture.c
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
2021-02-23 16:09:26 +01:00