wlroots/include/wlr/render
Simon Ser a3ba82885c render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use
GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target
can fix some failures and/or improve performance on some drivers.

This does the same as a Weston commit [1].

[1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613

Closes: https://github.com/swaywm/wlroots/issues/2173
2020-06-06 08:59:38 +02:00
..
dmabuf.h render/dmabuf: add wlr_dmabuf_attributes_copy 2019-06-07 09:06:11 -04:00
drm_format_set.h backend/drm: check format when scanning out DMA-BUF 2019-06-07 09:06:11 -04:00
egl.h render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT 2020-06-06 08:59:38 +02:00
gles2.h render/gles2: add wlr_gles2_renderer_check_ext 2020-04-22 22:40:54 +02:00
interface.h render/texture: add width and height fields 2020-04-28 21:45:14 +02:00
wlr_renderer.h Return failure of wlr_renderer_init_wl_display() 2020-03-23 15:19:16 +01:00
wlr_texture.h render/texture: add width and height fields 2020-04-28 21:45:14 +02:00