wlroots/include
Simon Ser ec3780e6ea scene: try to import buffers as textures before rendering
The wlroots APIs currently don't allow importing/uploading a buffer
during rendering operations. Scene-graph buffer nodes need to turn
their wlr_buffer into a wlr_texture at some point. It's not always
possible to do so at wlr_scene_buffer creation time because the
scene-graph may have zero outputs at this point, thus no way to
grab a wlr_renderer.

Instead, add scene-graph buffers to a pending list and try to import
them in wlr_scene_output_commit.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3354
(cherry picked from commit 3db1bcbe641b407b9f5c9e5d0a012b45aa2c6cb7)
2022-02-02 20:28:27 +01:00
..
backend backend/drm: use drmCloseBufferHandle 2021-12-14 14:33:00 +01:00
render render/drm_format_set: add wlr_drm_format_has 2021-11-26 16:40:53 +00:00
types output: lift up output format fallback logic 2021-11-19 15:51:46 +00:00
util util/global: remove wl_display arg from wlr_global_destroy_safe 2021-12-14 13:13:50 +00:00
wlr scene: try to import buffers as textures before rendering 2022-02-02 20:28:27 +01:00
xcursor xcursor: make cursor data and metadata const 2021-02-05 10:04:20 +01:00
xwayland xwayland: add support for -noTouchPointerEmulation 2021-11-02 12:02:51 +01:00
meson.build render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00