wlroots/include/wlr
Simon Ser a2419eb4ea render/egl: make most functions private
The wlr_egl functions are mostly used internally by the GLES2
renderer. Let's reduce our API surface a bit by hiding them. If
there are good use-cases for one of these, we can always make them
public again.

The functions mutating the current EGL context are not made private
because e.g. Wayfire uses them.
2021-06-24 13:53:05 -04:00
..
backend backend: introduce wlr_backend_finish 2021-05-21 22:13:54 +02:00
interfaces backend: add output state allow-lists 2021-06-20 23:17:08 +02:00
render render/egl: make most functions private 2021-06-24 13:53:05 -04:00
types matrix: deprecate wlr_matrix_projection 2021-06-07 22:55:46 +02:00
util util/edges: use bitmask for wlr_edges 2020-10-31 23:15:21 +01:00
backend.h backend: automatically create allocator 2021-05-21 22:13:54 +02:00
config.h.in render: make GLES2 renderer optional 2021-04-17 16:39:40 +02:00
meson.build build: use dictionnary for features instead of configuration_data 2021-02-15 16:32:33 +01:00
version.h.in Revert "Revert "Merge pull request #1194 from ascent12/meson_feature"" 2018-08-24 19:35:02 +12:00
xcursor.h Initial pass on API stability guarantees 2018-07-29 19:20:34 -04:00
xwayland.h xwm: implement _NET_CLIENT_LIST_STACKING 2021-05-31 10:41:29 +02:00