wlroots/render/gles2
Simon Ser 6d3f3b9300 render/gles2: unbind textures after use
Keeping textures bound results in hard-to-debug situations where some GL
operations incorrectly affect the texture.
2020-01-13 07:52:30 -07:00
..
pixel_format.c render/gles2: remove assumptions about supported formats 2018-11-04 09:00:51 +01:00
renderer.c render/gles2: unbind textures after use 2020-01-13 07:52:30 -07:00
shaders.c gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
texture.c render/gles2: unbind textures after use 2020-01-13 07:52:30 -07:00