wlroots/render
Simon Ser 6d3f3b9300 render/gles2: unbind textures after use
Keeping textures bound results in hard-to-debug situations where some GL
operations incorrectly affect the texture.
2020-01-13 07:52:30 -07:00
..
gles2 render/gles2: unbind textures after use 2020-01-13 07:52:30 -07:00
dmabuf.c render/dmabuf: add wlr_dmabuf_attributes_copy 2019-06-07 09:06:11 -04:00
drm_format_set.c Revert "render/drm: keep old drm_format if realloc fails" 2019-08-12 19:53:39 +09:00
egl.c render/egl: remove SURFACELESS_MESA special case 2020-01-12 10:10:09 -07:00
meson.build meson: Various improvements 2019-12-23 07:48:29 -05:00
wlr_renderer.c render: guard rendering operations between begin() and end() 2019-12-31 08:07:44 -07:00
wlr_texture.c render: remove return in wlr_texture_get_size 2019-11-25 08:54:04 -05:00