Commit Graph

1733 Commits

Author SHA1 Message Date
Simon Ser 76ed2255ef render/egl: remove support for EGL_NATIVE_VISUAL_ID
Nobody uses it anymore.
2021-01-12 11:31:04 +01:00
Isaac Freund 07111828c5 layer shell: rename popup iterator for consistency
This iterates over the subsurfaces of popups as well, so rename it to
match wlr_xdg_surface_for_each_popup_surface().
2021-01-12 11:26:08 +01:00
Isaac Freund f574ca934c xdg shell: remove wlr_xdg_surface_for_each_popup()
This function is inferior to wlr_xdg_surface_for_each_popup_surface()
for rendering as it does not iterate over subsurfaces. Furthermore,
no compositor is known to use this to iterate popups for any purpose
other than rendering. Therefore remove the function, which may of course
be reintroduced at a later date if a use-case is found.
2021-01-12 11:25:55 +01:00
Isaac Freund d6890cb847 output-management: use same types as wlr_output
This is more correct and also makes things much nicer for languages
that don't allow implicit conversions between these types.
2021-01-10 16:28:19 +01:00
Simon Ser 098094c5cb backend/wayland: use the EGL GBM platform
Just like other backends, use the EGL GBM platform. This will make it
easier to move the allocator and renderer initialization out of the
backends.
2021-01-10 11:32:00 +01:00
Simon Ser d9bbc416a6 backend/drm: re-use FBs
Instead of importing buffers to GBM and KMS at each frame, cache them
and re-use them while the wlr_buffer is alive.

This is the same as [1] and [2] but for the DRM backend.

[1]: https://github.com/swaywm/wlroots/pull/2538
[2]: https://github.com/swaywm/wlroots/pull/2539
2021-01-10 11:24:35 +01:00
Simon Ser 91cb0fc443 backend/drm: only keep track of local buffer
Stop keeping track of buffers on the parent GPU when multi-GPU is used.

This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
2021-01-10 11:24:35 +01:00
Simon Ser 5bd86b94f9 backend/drm: add wlr_drm_buf.local_wlr_buf 2021-01-10 11:24:35 +01:00
Simon Ser cd64610c66 backend/drm: introduce drm_fb_create 2021-01-10 11:24:35 +01:00
Simon Ser 5b1b43c68c backend/drm: make wlr_drm_plane.{pending,queued,current}_fb pointers
This will be useful once we start re-using wlr_drm_fb.
2021-01-10 11:24:35 +01:00
Simon Ser 64da8f0c8d
render/egl: document NULL config_attribs passed to wlr_egl_init 2021-01-09 12:02:39 +01:00
Simon Ser 41aa80d4a1
render/egl: use KHR function pointer type
KHR is more "core" than EXT.
2021-01-09 11:20:20 +01:00
Simon Ser 34b14d2fee
render/egl: document that config may be zero 2021-01-09 11:19:25 +01:00
Isaac Freund 4ee4a36c0c layer shell: add wlr_layer_surface_v1_popup_surface_at()
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.

Calling wlr_layer_surface_v1_surface_at() and checking if the result is
a wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
2021-01-08 12:05:13 +01:00
Isaac Freund 8f63557ed7 xdg shell: add wlr_xdg_surface_popup_surface_at()
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.

Calling wlr_xdg_surface_surface_at() and checking if the result is a
wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
2021-01-08 12:05:13 +01:00
Isaac Freund c5c5ab9724 xdg shell: add wlr_xdg_surface_for_each_popup_surface()
When rendering, it is necessary to iterate the subsurfaces as well,
so add a function that makes this easy.
2021-01-08 10:33:16 +01:00
Isaac Freund 129e02b57d xdg shell: make unconstrain_from_box arg const 2021-01-07 21:28:55 +01:00
Simon Zeni 9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Andri Yngvason e136a4168b types/seat: Clear focus in wlr_seat_destroy()
This fixes use-after-free in surface destroy signal listeners.
2021-01-07 14:35:08 +01:00
Simon Ser 07d75c99db render: remove EGL config and visual from wlr_renderer_autocreate
This isn't used anymore by any backend.

Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
2021-01-06 12:05:51 +01:00
Ilia Bozhinov 01dcfb360e types: add wlr_xdg_foreign_v2
Co-authored-by: Jason Francis <cycl0ps@tuta.io>
2021-01-05 20:32:56 +01:00
Ilia Bozhinov 162f160def types: add wlr_xdg_foreign_v1
Co-authored-by: Jason Francis <cycl0ps@tuta.io>
2021-01-05 20:32:56 +01:00
Ilia Bozhinov 37602e153b types: add wlr_xdg_foreign_registry 2021-01-05 20:32:56 +01:00
Ilia Bozhinov 42d033e738 xdg-shell: add wlr_xdg_toplevel_set_parent
Co-authored-by: Jason Francis <cycl0ps@tuta.io>
2021-01-05 20:32:56 +01:00
Ilia Bozhinov bf4e2e0eac util: add support for generating UUIDs
Co-authored-by: Jason Francis <cycl0ps@tuta.io>
2021-01-05 20:32:56 +01:00
Isaac Freund 83fdfa511d docs: wlr_surface_from_resource cannot return NULL
Surfaces never become inert.
2021-01-05 12:22:47 +01:00
Simon Ser e8d56ca415 backend/session: allow wlr_session_find_gpus to return an error
Sometimes wlr_session_find_gpus will encounter an error. This is
different from finding zero GPUs.

On error, wlr_session_find_gpus already returns -1. However, this is
casted to size_t, so callers uncorrectly assume this is a success.

Instead, make wlr_session_find_gpus return a ssize_t and allow callers
to handle the error accordingly.
2021-01-04 19:46:44 +01:00
Simon Ser adfb7cd35a backend/drm: stash pending page-flip CRTC
wlr_drm_connector.crtc may be updated by the DRM backend while a
page-flip is pending. In this case, the page-flip handler won't be able
to find the right wlr_drm_connector from the CRTC ID.

Save the CRTC when performing a page-flip to ensure we always find the
right connector when we get the event.
2021-01-03 19:35:02 +01:00
Ilia Bozhinov eb30cde777 noop: listen to display destroy and destroy the backend 2020-12-31 20:34:36 +01:00
Simon Ser 4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00
Simon Ser bec1e6b149 backend/drm: remove special linear case for cursor plane
We now properly mark the cursor plane's formats as linear-only, and we
now have a version of wlr_drm_format_intersect that handles the case of
linear-only formats and implicit modifiers.

We can remove the special drm_plane_init_surface flag we had for cursor
planes. This also allows us to use a non-linear layout for cursor planes
on drivers that support it.

Tested on amdgpu GFX9.
2020-12-30 11:17:43 +01:00
Simon Ser caeed70f28 backend/x11: create per-window present event contexts
The Present protocol states:

> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.

Instead of a global event context, use a per-window event context to fix
this error:

    [backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307

Closes: https://github.com/swaywm/wlroots/issues/2577
2020-12-28 16:57:56 +01:00
Simon Ser c012d770f7 backend/x11: implement a real rendering loop
Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.

The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.

[1]: https://github.com/swaywm/wlroots/pull/1894
2020-12-27 10:10:07 +01:00
Simon Ser c5f239f411
backend/drm: make listener names more idiomatic
Use the "<object>_<event>" notation for listeners, use
"handle_<listener>" for handlers.
2020-12-25 14:45:00 +01:00
Simon Ser 54ec17ff64
backend/drm: use plural form for possible_crtcs
Make it clearer that this is a bitmask of CRTC indices.
2020-12-23 12:14:36 +01:00
Isaac Freund f6fc4c2883 subsurface: handle NULL parent in get_root_surface 2020-12-22 15:55:05 +01:00
Simon Ser d3bcd63a40 backend/drm: remove drm_fb_acquire
Instead, import the buffer into GBM and KMS in drm_fb_import. Also move
the multi-GPU copy there if necessary.
2020-12-22 15:53:10 +01:00
Simon Ser 5ee8b12dc3 backend/drm: make drm_fb_acquire return a FB ID 2020-12-22 15:53:10 +01:00
Simon Ser d09abe86c1 backend/drm: drop export_drm_bo
Not used anymore.
2020-12-22 15:53:10 +01:00
Simon Ser d6dbdd97e9 backend/x11: re-use pixmaps
Instead of re-importing a buffer each time we submit a frame, re-use the
pixmaps if possible.
2020-12-21 16:31:07 +01:00
Simon Ser defcd9b025 backend/wayland: re-use wl_buffers
Instead of re-importing a buffer each time we submit a new frame, re-use
the wl_buffer objects if possible.
2020-12-21 16:30:47 +01:00
Simon Ser 352fdd1bb0
backend/drm: remove unused wlr_drm_plane.drm_format 2020-12-18 11:44:50 +01:00
Simon Ser 248c7787c7 backend/drm: refactor wlr_output destruction
Instead of hand-rolling our own manual wlr_output cleanup function, rely
on wlr_output_destroy to remove an output from the compositor's state.
2020-12-18 10:48:44 +01:00
Simon Ser 019ffe8a5b backend/drm: introduce wlr_drm_connector.name
The DRM backend is a little special when it comes to wlr_outputs: the
wlr_drm_connectors are long-lived and are created even when no screen is
connected.

A wlr_drm_connector only advertises a wlr_output to the compositor when
a screen is connected. As such, most of wlr_output's state is invalid
when the connector is disconnected.

We want to stop using wlr_output state on disconnected connectors.
Introduce wlr_drm_connector.name which is always valid regardless of the
connector status to avoid reading wlr_output.name when disconnected.
2020-12-18 10:48:44 +01:00
Simon Ser c89b131f29 backend/drm: introduce wlr_drm_conn_log
Simplify and unify connector-specific logging with a new
wlr_drm_conn_log macro. This makes it easier to understand which
connector a failure is about, without having to explicitly integrate the
connector name in each log message.
2020-12-18 10:48:44 +01:00
Simon Ser f0c1b32120 util/time: add timespec_from_nsec 2020-12-18 10:37:08 +01:00
Simon Ser d37214cb16 render/drm_format_set: add wlr_drm_format_{create,add} 2020-12-18 09:41:12 +01:00
Simon Ser 9cd3f03f65
backend/drm: add wlr_drm_backend.name
Save the DRM device name in a wlr_drm_backend field, so that we can
easily use it for logging purposes.
2020-12-17 20:48:47 +01:00
Simon Ser da2a216934
backend/drm: add wlr_drm_connector.backend
This allows the DRM code to have direct access to the wlr_drm_backend
without having to go through an upcast via get_drm_backend_from_backend.
2020-12-15 22:56:14 +01:00