Tony Crisci
84c6dbd58d
remove unused dimension from buffer calculations
2017-08-15 07:36:51 -04:00
Tony Crisci
e46ec57b43
implement surface sizing
2017-08-15 07:36:51 -04:00
Tony Crisci
72a33b736f
implement texture get buffer size
2017-08-15 07:36:50 -04:00
Tony Crisci
f0f190bfa5
implement buffer scale
...
Keep track of the scale of the buffer set by surface.set_buffer_scale.
Calculate the height and width of the texture from the buffer depending on the
scale when it is attached.
Use buffer damage to determine the damage of the buffer when flushing damage.
Convert surface damage to buffer damage and union to the surface buffer_damage
prior to flushing damage.
2017-08-15 07:36:50 -04:00
nyorain
f998bb8299
Fix style issues
2017-08-14 17:09:56 +02:00
Dominique Martinet
ba20d5b3ca
Refactor out wlr_touch_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
bd67849c03
Refactor out wlr_tablet_tool_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
a289940bff
Refactor out wlr_tablet_pad_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
53e7bebd23
Refactor out wlr_pointer_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
0a3246ad97
Refactor out wlr_keyboard_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
e6ad67911b
Refactor out wlr_input_device_state
2017-08-14 16:22:31 +02:00
Drew DeVault
de6f32c84e
Refactor away wlr_renderer_state
2017-08-14 08:37:50 -04:00
Drew DeVault
94e6e6334b
Refactor out wlr_texture_state
2017-08-14 08:25:26 -04:00
Drew DeVault
c8c6619146
Refactor out wlr_output_mode_state
2017-08-14 08:03:51 -04:00
Calvin Lee
de66bdb867
Add backend detection functions
...
Resolves #80
2017-08-13 23:08:33 +02:00
Drew DeVault
41e735242d
Remove wlr_output_state, update backends
2017-08-13 11:38:03 -04:00
Drew DeVault
4386816889
wlr_backend_init -> wlr_backend_start
...
Also renames create to init. We'll use create for anything that
allocates and init for anything that takes a pointer and initializes it.
2017-08-13 10:19:57 -04:00
Drew DeVault
81cd90297d
Refactor out wlr_backend_state from wl/multi
2017-08-12 11:43:36 -04:00
Drew DeVault
ce65a0c138
Merge pull request #69 from 4e554c4c/user_data
...
Add user data to wlr_* structs
2017-08-11 14:59:15 -04:00
Calvin Lee
a8c1e8ce69
Add user data to wlr_* structs
...
Resolves #68
2017-08-11 20:44:17 +02:00
nyorain
ed2fc30625
Fix wlr_surface invalid values
2017-08-11 20:30:42 +02:00
Drew DeVault
62d8b252c0
Refactor meson and move xdg-shell into wlroots
2017-08-11 09:37:09 -04:00
Drew DeVault
c24351681f
Refactor EGL handling
2017-08-10 22:15:37 -04:00
Drew DeVault
7095274a9e
Merge branch 'master' into drm_buffer
2017-08-10 13:19:39 -04:00
Drew DeVault
7da43ff8b0
Implement wlr_surface_flush_damage
2017-08-10 08:26:16 -04:00
nyorain
31d78ff497
Fix wlr_surface destruction bug
2017-08-10 12:42:35 +02:00
Tony Crisci
14654ecb77
implement compositor create region
...
Complete the implementation of wlr_region_create and put it in the compositor.
2017-08-10 05:59:43 -04:00
nyorain
67369173aa
Implement drm (egl) buffer attaching
2017-08-10 10:59:58 +02:00
Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
...
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Drew DeVault
4de930542f
Implement partial texture uploads
2017-08-09 22:17:40 -04:00
Tony Crisci
8306f46dfb
implement surface frame
...
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
2017-08-09 17:27:12 +02:00
nyorain
1bea754521
Implement wlr_region using pixman
2017-08-09 17:05:55 +02:00
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
Drew DeVault
7486263f7e
Add xcursor sublibrary
2017-08-07 21:13:04 -04:00
Scott Anderson
1db97a9af9
Updated DRM cursor rendering
2017-08-06 21:38:40 +12:00
Drew DeVault
5bf61ca7ed
Check for multi backend before using it
2017-08-05 23:08:35 -04:00
Scott Anderson
4d4da18437
Fixed VT switching
2017-08-06 13:37:49 +12:00
Scott Anderson
cb4d50e22c
Changed header paths.
2017-08-06 13:25:26 +12:00
Scott Anderson
2ae5cd6539
Moved session/ into backend/
2017-08-06 13:25:26 +12:00
Scott Anderson
ae4478e17f
Changed ownership of wlr_session to the multi backend.
...
Currently breaks VT switching for examples.
2017-08-06 13:25:26 +12:00
Tony Crisci
effea557bb
Implement destroying surfaces
...
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
2017-08-04 11:53:55 -04:00
Scott Anderson
5b8ec107b9
Session documentation.
2017-07-09 23:02:41 +12:00
Scott Anderson
bd5bca5283
Added public fields to wlr_session
2017-07-09 17:53:13 +12:00
Drew DeVault
8920b5d607
Merge branch 'wlcore'
2017-06-29 16:00:24 -04:00
Drew DeVault
18e6ddc1c5
Remove wlr_compositor
2017-06-28 17:25:01 -04:00
Drew DeVault
f5b7bc033e
Add wlr_wl_compositor and remove wlr_wl_shm
2017-06-26 10:26:55 -04:00
Scott Anderson
0cd94f0cf0
Added software cursor fallback
2017-06-26 17:34:15 +12:00
Drew DeVault
5a2796266f
Support wl_shm pixel formats in gles2 renderer
2017-06-23 14:25:55 -04:00
Drew DeVault
2aafb5dd19
Add wlcore/wl_shm (WIP)
2017-06-23 13:41:07 -04:00