The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid. |
||
|---|---|---|
| .. | ||
| backend | ||
| render | ||
| rootston | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||
The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid. |
||
|---|---|---|
| .. | ||
| backend | ||
| render | ||
| rootston | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||