b514d4afe2
All backends use the GBM platform. We can't use it to figure out whether the DRM backend is used anymore. Let's just try to always request a high-priority EGL context. Failing to do so is not fatal. |
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.. | ||
gles2 | ||
allocator.c | ||
dmabuf.c | ||
drm_format_set.c | ||
egl.c | ||
gbm_allocator.c | ||
meson.build | ||
pixel_format.c | ||
swapchain.c | ||
wlr_renderer.c | ||
wlr_texture.c |